Suggestion make PC casted raise dead take less XP from raised person
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Currently raise dead takes 10% of the raised persons XP whilst a ressurection takes 5%
I suggest raise dead from a PC takes 5% so people go to PC clerics rather than an NPC since it takes less XP
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@v-rage sure, if i get to remove npc raises as well.
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@spiffymeister This is an idea worth discussing.
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I like the idea of going to a npc being a option, but going to a pc being a better option. Gives pc prest's more power, without feeling you need one to be online and friendly.
So I lean towards 5% and cheaper price tag, while npcs have 5% option as the costly option.
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It's already the better option. The gold price is up to the player so can even be free.
I'd just suggest DMs add Resurrection scrolls to DM event loot occasionally, so PCs have access to the better spell in a very limited amount, so it can be saved for your best friends or highest levelled factionmate.
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@miss_behaviour Agreed, the cheaper price tag is already a decent bonus for petitioning a PC Cleric to raise your buddies. Dropping the XP penalty just seems to penalise those players not fortunate enough to have a PC Cleric in their TZ.
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I'm not entirely sold on PC raises being cheaper at the moment without having appraise or getting a favorable roll when interacting with the merchant to buy the diamond. Last I checked the price for an NPC raise and buying the small diamond for a player to raise were both about the same and comparatively cheap. (Less than 2k)
I think it's a good idea to have NPC raises stay the way they are, but to have PCs be a more looked to option outside of "Convenience".
Also arguably, a PC priest should -never- be giving out raises for free, because traditionally this goes against a few reasons.
- Someone's gotta buy that small diamond.
- Clerics should not be giving out their gods blessings for free. At the very least praises to your god can count as an exchange, but don't do it for free. This is even more important with higher level spells, and I feel raising someone back from the dead is a somewhat big deal, or SHOULD be.
- If a cleric is looking to make a profit off of a raise, because maybe the people wanting the raise aren't willing to give praises to the god and instead are willing to pay a tithe, then the cleric will request more gold for the raise, which in turn makes NPCs the cheaper choice.
I'm actually in the camp of death being a bigger deal. I don't think we should alter the exp lose formula, but finding ways to incentivize PC raises over NPC raises is pretty cool. And one of the main ways to do this is to lower the component cost. Alternatively, could also raise the cost of an NPC raise.
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i like the basic idea of some benefit for pc raises, but would suggest that it comes in the form of dm xp for a rite done properly with rp to all involved which would mitigate the xp loss for the dead and give the cleric some extra reason to do so with those that will follow thier gods tenets.
Ping the dm channel when you are doing it?
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@sentinel said in Suggestion make PC casted raise dead take less XP from raised person:
@miss_behaviour Agreed, the cheaper price tag is already a decent bonus for petitioning a PC Cleric to raise your buddies. Dropping the XP penalty just seems to penalise those players not fortunate enough to have a PC Cleric in their TZ.
I agree with Sentinel.
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Makes sense for there to be a bonus of some kind of using PC clerics.
I don't think XP is the way to go.
If there is already a gold one, that's... fine, but should probly not be able to be free. That's mental.
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Its not free, it takes a diamond which costs about 1300.
Its up to the cleric if they charge extra on top of that or want favours etc
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@zool said in Suggestion make PC casted raise dead take less XP from raised person:
Makes sense for there to be a bonus of some kind of using PC clerics.
I don't think XP is the way to go.
If there is already a gold one, that's... fine, but should probly not be able to be free. That's mental.
Two possible things that can be done:
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Tie it to some piety system that requires the Priest to maintain it(Like a Piety counter) and when the Cleric performs the miracle of raising someone, that Piety counter is deducted. So next time the Priest might not be able to raise the dead person(Or multiple people) without rebuilding their piety points up.
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Second option can be to apply to the priest temporary(Perhaps for several hours) spell failure 100% after they raised someone - To emulate them being drained after this miracle.
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@strife-and-discord said in Suggestion make PC casted raise dead take less XP from raised person:
- Tie it to some piety system that requires the Priest to maintain it(Like a Piety counter) and when the Cleric performs the miracle of raising someone, that Piety counter is deducted. So next time the Priest might not be able to raise the dead person(Or multiple people) without rebuilding their piety points up.
Maybe make it tied to how often you cast your domain slots. Each casting from a Domain slot gives you x Piety, That gives you incentive to use your domain magic and help differentiate the various faiths based by Domain.
Not sure if it is possible, just a suggestion.
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This would make PC clerics objectively worse, the issue is right now there is little benefit to being raised by a PC cleric, if you have the money you can go to NPCs and get resurrection cast and lose less XP.
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Strongly against applying a numerical value to something as subjective as faith and the practice thereof. Especially not for something so mechanically necessary.
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Then the only recourse will be to make resurrection harder to access. Especially if the team decides not to match PC raise dead to NPC resurrection in terms of XP penalty.
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My PERSONAL opinion (not necessarily that of the Team) is that the XP loss isnt enough (it's only 15% on respawn, 10% on raise, and 5% on resurrection) and the GP cost isnt enough. 2500 for resurrection is nothing when I see people walking around with 80-100K. If you want PC raise dead to take less XP then there has to be a shift to make the others higher.
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@echo said in Suggestion make PC casted raise dead take less XP from raised person:
My PERSONAL opinion (not necessarily that of the Team) is that the XP loss isnt enough (it's only 15% on respawn, 10% on raise, and 5% on resurrection) and the GP cost isnt enough. 2500 for resurrection is nothing when I see people walking around with 80-100K. If you want PC raise dead to take less XP then there has to be a shift to make the others higher.
I’ll add my PERSONAL opinion and agree with 👆
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+1
Don't get me wrong, I like the idea of PC cleric raises having an advantage. I just think that advantage should be obtained via nerfing NPC rezzes.