@Orin1234 That would remove any way for players to stop people from being able to get up while no DM is there.
The system isn't broken, so why are we trying to "fix" it?
@Orin1234 That would remove any way for players to stop people from being able to get up while no DM is there.
The system isn't broken, so why are we trying to "fix" it?
@Zap Having a bank also encourages literally every criminal PC to make one of their goals be "rob the bank". I'm pretty sure this has happened in CoA's past. I remember a certain DM complaining about it.
@onlylobo Generally scummy tactics beget scummy tactics. i.e. If one team invis ganks another, they should expect the same in return. If one team stockpiles win buttons, so will the other.
Villains, criminals and bandits have always had an admirable level of restraint when it comes to mechanical pvp, both granting their targets one or more "outs" during initiation (as Listen described) or only stealing a token amount of gold/consumables in the outcome.
I have played CoA for 9 years and will +1 everything @Zap @listen4silence @Cadiz and @Ruler have said so far.
Melf's Acid Arrow would be a good replacement if they're meant to be a strong group. At least then you could summon a familiar or creature to increase the number of targets for them.
These slimes spawn in groups (I encountered 4) and all cast acid fog, which is a cloud spell that can deal a LOT of acid damage. This hurts if they all cast them at one target, especially when everyone has low hp.
It's a 6th circle spell! If we can't use it, the stuff we fight shouldn't have it.
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Server Version: 7266
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SF and GSF Illusion are supposed to increase the concealment from Ghostly Visage to 15% and 20% respectively. Boom is a gnome, so has SF illusion by default, but screenshot shows only 10% concealment.
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Issue Description: Shatter does not ignore friendly targets like it says it does.
Area name:ZQA: Arabel, Historic Farmland
Issue Location: Final area of the quest
Quest Name: Historic Farmlands
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Server Version: 7213
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Issue Description: The invasion doesn't happen at the end of the quest, which means it can't be completed.
No. DMs can't be trusted to make pretty loot when they don't have to wear it.
Fix the ridiculous price to modify loot though, yes.