Cantips damage and usage
-
Area name:
Issue Location:
Quest Name:
Store Name:
NPC Name:
NPC Location:
Server Version:
Screen Shot:
Time: https://www.timeanddate.com/Issue Description: Acid Splash and Electric Jolt is still 1d3. Ray of Fire is limited and expended after usage. Not sure about disrupt undead. It deserves a nerf, but after a nerf can be made unlimited too, maybe? Can't test it because it was removed from my spellbook after a 2da issue.
-
Not a bug. It was scripted as intended. If more spells should be added to infinite cantrip, or their damage should be changed from the scripts that are current set, its a suggestion and need the DMs "good to go".
@SpiffyMeister , @Puffy , @Echo ...
Which spells should be added or altered to "infinite cantrip" and damage-wise?
-
If I recall correctly, only sorcerers receive infinite cantrips now @SpiffyMeister
I don't see a huge issue with them being low damage tbh.
No idea what disturb undead needs to be nerfed for -
Wizards also get infinite cantrips now. The low damage is fine. It is a cantrip. We justy need to bring the other cantrips in line with the 1d3.
-
Any more cantrips that need to be added to infinite list? Right now there are only 4 or 5 of those.
-
I read this as "Catnip danger and usage"
-
All Cantrips will deal 1d3 in the near future.