DALeROY dAlerOY dALEerOY

Latest posts made by Gumba
-
RE: OOC: Faction Prestige Gear upgrading
Can we get a penal work helmet/cloak? Should look extremely dweebish helmet, rusted.
If it's a cloak, it could be resembling the Illuminated Blades one, for the IG flair.
-
Make Militia NPCs respond to Call Allies tool.
Dunno if bug or feature. According to the conversations I had, Militia is subordinate to Crown Guard, but the Call Allies tool does not work with their guards.
Could we get it changed?
-
A report from Daleroy.
[After being harassed for not filing his reports. He leaves his summary of what transpired in the recent days. The following is written in it.]
"Daleroy"
-
RE: NPC Name Color
Try using https://nwnlexicon.com/index.php?title=GetStoreGold on the on spawn script.
If it has no store it returns a -2, if it returns -1 or anything above, means it is a store npc, so you can apply the merchant color, allegedly.
Cheers
-
RE: Allow resting without bedroll and fire, although applying penalties
I don't want realism, I think I should be able to sleep if I want, as per ruling of all D&D 3.0, 3.5, 4 and 5e, and have to face the consequences of not having the items that would prevent penalties... This became quite clear to me in the quest area we were yesterday. Spent some good hour and a half into it OOC and my companion rested several times, I had no bedroll but would eagerly rest one time with penalties given in order to try to survive.
Ended up abusing mechanics of going invisible and running to save my life.
-
RE: Forest Walk quest - overly large spawn
If treasure is compatible with the danger, then I'm fine with it. Loved the quest to be honest, though I'd say its very hard one to do it.
-
Allow resting without bedroll and fire, although applying penalties
Exhaustion rules for example. This allows people to rest at their own peril. They can rest without proper gear, but they will receive penalties.
Fatigued
A fatigued character can neither run nor charge and takes a -2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.Exhausted
An exhausted character moves at half speed and takes a –6 penalty to Strength and Dexterity. After 1 hour of complete rest, an exhausted character becomes fatigued. A fatigued character becomes exhausted by doing something else that would normally cause fatigue. -
RE: You can drop your fugue robe and wait until reset so you don't spawn dead.
No, they were missing the "no drop" property. I already changed it.
-
RE: Horses can be taken
Had this fixed a while ago, Echo. No longer you receive the mount/dismount feats.