Character Weaknesses
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Some superstitions are not so much weaknesses as interesting characteristics.
Superstitions that affect your decisions and put you at a disadvantage in certain stituations are much more akin to weaknesses.
For example:
Respect the gods. You can spit at a priest, but never EVER insult his god.
Never walk through a stream. Its bad luck.
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Never walk through a stream. Its bad luck. Is unlikely to affect you as a weakness unless a DM gets involves and directly curses you for walking through a stream. Mind you, you'd not do Troll Quest very often!
Only walk through streams backwards.
Turn around three times when it snows.
Kiss the back of your hand when you see a raven. -
Kiss the back of your hand when you see a raven.
Bloody familiars.
So so…
–Single-mindedness
--Dwelling on the past/Worrying about the future
--Taking things too personally
--Illiteracy
--Dyslexia
--Distrustingness (its a word i say!)
--An obsesssion with chocolate (hey, not just phobias guyzez)
--Confusing oneself, mixing up stories and words and people
--Gross habits that are detrimental to one's health and wellbeing (such as picking an orc's nose... and eating it)
--Losing control easily (say, when drunk... duh)
--Procrastinating (here we go...) -
@Alice:
For example Q was both greedy and violent with a taste for setting things on fire
Again, the first two here are not weaknesses. The third one can be.
What we're talking about is stuff that makes the story interesting. It doesn't have to be extreme like the examples I gave earlier, they could just be loudmouthed or shy. These are both weaknesses if they are played properly. The first makes you give away stuff you're not supposed to, the second makes it hard to communicate meaning you work best with a leader type character.
If by setting things on fire you mean you shoot fireballs on quests, that's not a weakness. If by setting things on fire you mean you see a big pile of wood and can't resist lighting that shit up because you are a pyromaniac, that is a weakness. It gets you into trouble and people can set a trap by locking you in a house full of wood. The first one is dull and crappy, the second one is fun.
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@Deadlock:
@Alice:
For example Q was both greedy and violent with a taste for setting things on fire
Again, the first two here are not weaknesses. The third one can be.
What we're talking about is stuff that makes the story interesting. It doesn't have to be extreme like the examples I gave earlier, they could just be loudmouthed or shy. These are both weaknesses if they are played properly. The first makes you give away stuff you're not supposed to, the second makes it hard to communicate meaning you work best with a leader type character.
If by setting things on fire you mean you shoot fireballs on quests, that's not a weakness. If by setting things on fire you mean you see a big pile of wood and can't resist lighting that shit up because you are a pyromaniac, that is a weakness. It gets you into trouble and people can set a trap by locking you in a house full of wood. The first one is dull and crappy, the second one is fun.
I was mostly talking in the context of her sins and vitue and how they led to her weaknesses… :D
But burning Talons corpse certinly was a bad idea, but totaly IC for Q!
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Gurm was slow to make opinions and set in his ways: once his opinion was made, he would continue trying to fit events to his views and bend facts to his preconceived views.
He was crude at times, although that sort of thing only is a weakness when other PCs take exception.
He also was supposedly hard to understand, although that was good to replace English words I'd forgotten in a pinch. But it's actually quite difficult to write things that can be misunderstood. -
Gurm was fun to decipher some times. His gurgles were often the only important words in the whole statement.
Go to the highest mountain in gurgle and slay a gurgle, then bring the gurgle back to gurgle at gurgle, and gurgle will reward you with a gurlge that you'll need to gurgle the gurgle, before gurgle gurgle* gurgle*.
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My favourite "loudmouth/helpful to the point of annoyance" example was a boisterous fighter.
After a short fight then encountering a huntsilver horseman on the roads, the half orc catches up to the party and says."Hey Bill! You left your zombie back there!"
Yeah thanks
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Shopaholic, you got me, dats me.
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Eaglemans only weakness is that I'm admitably not a good enough Role Player to properly role play a weakness :(
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Does Sadistic Asshat who looks at everyone like they are idiots and has no remorse when it comes to his job qualify as a weakness?
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How can that be used against you?
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How can that be used against you?
Play yourself down and make said asshat underestimate you. Present him with an opportunity to make someone suffer that he can't ignore, either not seeing or ignoring the trap you've baited him into.
Thinking you're more clever than anyone is a serious weakness. -
Eaglemans only weakness is that I'm admitably not a good enough Role Player to properly role play a weakness :(
Eagleman? Weakness?
Don't be absurd
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@21:
Eaglemans only weakness is that I'm admitably not a good enough Role Player to properly role play a weakness :(
Eagleman? Weakness?
Don't be absurd
I always assumed he had a secret identity that he had to keep secret or bad guys would kill his sick aunt or something. Number 1 super hero weakness of all time.
My weaknesses are: I'm such a perfectionist other people have a hard time living up to my standards, I'm so good looking it might be distracting for others, and that I'm so smart and deep that people have a hard time relating to me on a personal level to the point where some have been known to remark, 'you make me feel dumb'.
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Eagleman is all my villains's weakness.
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It worked quite well for me, latest weakness was Herbert Earlgray gigantic appetite. He would go to any extents to quench his appetite, if he wasn't properly fed he would turn into werepig or sometimes a hogling!
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Eaglemans weakness is his inability to open a jar of ink.
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How can that be used against you?
Play yourself down and make said asshat underestimate you. Present him with an opportunity to make someone suffer that he can't ignore, either not seeing or ignoring the trap you've baited him into.
Thinking you're more clever than anyone is a serious weakness.Or in the case of the Character who was actually like this, Elizu Visu, he actually scared an innocent person so bad with his lack of emotion for anything but his job that he lost pretty much everything even the few people he actually liked.
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Sir William the Fearless was too Fearless and Dim. >_>