I have to say I rather appreciate DM Mercy in PvP. From what I have seen some of the dullest times on a server are when a major group pushing things is killed off entirely. Sure all stories have their ends, and another group will no doubt rise from the ashes. Still, lets make sure all the stories are told to their fullest extent possible and the endings are epic.
wow, I must really suck at mechanics. I had no idea there were things like dumb feats and smart feats. Jasede, you and damien make me feel like a grandpa playing counter strike for the first time, along with 40 11 year old children who do nothing but play at internet cafes from the time they arent in school.
Honestly, the mechanics you need to know arent that excessive. They have in the past been taught from player to player, and will if people are willing, continue to be so.
Forte brought me to an arena server almost 6 year ago, so that I could learn what it meant to pvp.
I have build my own small arena areas fighting coa versions of enemies, in order to learn how to survive.
But mostly, i was taught by other players, who were willing to teach me in an in game way.
All OOC info can be taught IG, if you have a bit of imagination, and you are willing. Even the combat window can be taught, if you know how to create a bit of a spin on it. Might just be me, but i can usually guess a persons ac, strength and so on, from the first minute or so of fighting them.
All of this comes down to. You can, as a high lvl, teach others how to survive on coa, by combining your imagination along with your knowledge of the mechanical side.
I know for certain, that I have a book written, or at least 60% finished, on the old Adventuring Guild Forum, that was a paper on how to effeciently combine weapons, tactics, feats and magic in various areas, against the enemies you most often encounter in such areas.
I just never got around to finish it. And if i can do it, everyone can, cause i am not that smart.
Request for next spoiler; what exactly has happened to the lands sorrounding Arabel? The last teaser mentioned wastes which implies something calmatic has happened which has changed the area quite a bit from what we recongize it to be.
My 5 cents to whole topic :
I have had different views with DM's few times BUT only when I was a noob and totally new to NWN (not RP though) I have had any real difficulties with them. Few times I have had some problems with my app going through because of difference of opinions (Once "This is a Powerbuild" when I was apping for least mechanically powerful of my characters ever, once "Be a wizard, not a cleric" and "Too many lycanthropes around, won't give it"), but two of the three went through as was and the last one with other benefits being approved. All in all, our DMs are fair bunch of people who treat you with respect if you don't go blazing at them and whining. I must also tip my hat to them for allowing me to play here because I have stopped few application characters without a telling them and a few more with warning that my health has prevented my from playing.
My only real problem is that I have few times been promised something by a DM, be it event, NPC support or whatever and the DM has left the server for long time, not giving me any warning. Or the DM just did not show up (Sorry Syntax, could not resist, my old friend) This has happened with players also and even I have done it few times. But hey, we are only human and as I stated in the previous part of this post, I have done something similar…
A lot of love to our DM crew. A Job well done. We all have our favourite characters to play with, and you have the right to that too.
In regards to Perma-death events: I love them and want more so long as the deaths are for RP and not just "DM spawned 20 Balors on my head and killed me with no chance on my end" (not saying you guys would). Personally that is the kind of tense conflict I love.