Version 8612:
Changelog:
Bug Fixes:
Fixed a bug that allowed certain subraces to gain too-good-to-be-true amounts of XP once they reaches level 10. Thank you
@TheMinionOfArabel for reporting it
Blur/Barkskin/Shield in Prestige Stores:
The three potion packs were re-added back to prestige stores in a reduced amount than before and are more expensive, to ensure that the option exists to spend PP on these potions but crafting/trading will be more readily available for those willing to spend GP.
For quality of life I also made sure each potion pack has a different appearance.
9f04db2b-7902-48cd-a518-1645baf5a2d3-image.png
Sendings:
Sendings will now be broadcast to both the #general and #sending-room channels. The latter will only have sendings in it and no other chatter to make browsing through sendings much easier.
Player Maps and Merchant Stalls:
Maps created by players can now be sold in Merchant Stalls. The fix should apply to both newly created maps and existing ones.
Asset Changes:
Added 50 new desert placeables per builders request
Added 24 new portraits for players to use:
1x Dwarf Male
1x Elf Male
4x Human Female
18x Human Male
New Feats Support:
Began infra work to prepare for addition of new feats. More on it upon release!
Trinity System Related Changes - Nodes:
Began laying foundations of mirroring the "Wild" aspect of Flora and introducing it into our Nodes subsystem as well. This will be used later by builders to have these unbound nodes spawn in quest areas randomly.