PC's I've set to hostile returning to Blue
-
Area name: Arabel East Way Road(The east 2 Transitions of Historic District, Sorry)
Issue Location: " "
Quest Name:
Store Name:
NPC Name:
NPC Location:
Server Version:
Screen Shot:
Time: https://www.timeanddate.com/Issue Description: Players that I have hostiled are remaining hostile on my screen, but 2 separate players asked me why I kept returning to neutral. I made no changes on the players list and have no idea what could be causing this, beyond the new animates system in some way interfering.
-
I was wondering that too. I kept setting your PC to hostile/dislike during the most recent play session and then it would be back to liked soon after. When you set my PC to hostile, I noticed it again soon after. Not sure it that helps anything or anyone but I can confirm it happening.
-
Sometimes I noticed .hostile all doesn't reflect properly in the player list. Unless they actually flicker to blue.
-
Can confirm, even outside of being in combat personally, I saw Zurask set me to Hostile after racially profiling me based on my name. After about 10 - 15 minutes, he went back to being un-Hostiled w/o me fiddling with the player list.
-
I've had this happen a few times too.
-
SO -
I 'think' this has to do with people logging in.
Yesterday I manually set a few people to hostile, and left the player list open, and someone ended up logging in. Then the people I set to hostile were no longer hostile.
Might be a coincidence, but it should be easy enough to test.
-
If people arent hostile to you.
Use the .hostile all command yourself, that should sort it!
-
@Zool said in PC's I've set to hostile returning to Blue:
If people arent hostile to you.
Use the .hostile all command yourself, that should sort it!
Someone set me as hostile then my game randomly set them as friendly while I was still hostile on their list, setting hostile mode is unreliable right now.
-
I also just noticed that a lycan changing shapes turns off hostile.
"Rat" I hostiled in player list. Rat shifted to "Wererat" and was no longer marked as hostile. -
@Harlequin I've fixed this