Remove the script that Harms Familiars
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Familiars are mostly useless and used for RP, and having this mechanic that wounds them upon summon is immersion breaking and unnecessary. My owl with 9 AC and 3 AB is no more of a threat with 36 HP instead of 24.
Do away with the script.
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I honestly have no idea which script is doing it, or I'd do it.
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Aren't familiars just a total mess?
I think there's more than this script that needs fixing!
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@Zool said in Remove the script that Harms Familiars:
Aren't familiars just a total mess?
Hot mess.
See the discussion thread in the Builder's Guild forum. -
I think I found it:
NW_CH_AC1
lines 61-79@SpiffyMeister @Zool recommendations?
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Sure, comment out the damage lines.
It's all fairly academic until we get round to making familiars not a mess, but if this helps in the mean time, go for it.
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Done v7125