Character Creation Regrets
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I made a throw-away PC, intending to dump her after a week and make a carefully planned out, RP-based, RP-heavy PC.
Ended up with EVERYONE telling me to app with my powergamed, powerbuilt throw-away PC, and now I'm sort of stuck with her!!
Anyone else have similar stories?
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Mmhh.
I don't see where the issue is. If you RP your puppet and everyone enjoys interacting with it don't think there will be any issue in havein a "powerbuild".In case DMs will give you some handicap, if it is perceived as too-mechanical powerful. If you RP her chars right I don't see where the problem is!
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Just play your stats.
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What's 'wrong' in having a powerbuild, exactly? We are role-playing adventurers, right? People who train to be good at whacking stuff to oblivion?
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A powerbuild is simply a build optimized for some specific purpose without any intent to roleplay the statistics the character really has. If you're doing that, I don't see why you'ld want to play on Arabel. If you're not doing that, then you're doing fine.
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Marin was created because someone said "The Stoneguard doesn't have any rogues." I created marin to fill a vacant position, not having played CoA for months. She was designed as a rogue but with quirks, given that most dwarves are played Lawful, and a rogue really ought to be chaotic, mostly. I was thinking of a local character in my own town as inspiration.
Then, she took on a life of her own. She met Dalmara, a Dwarven Fivestar Merchant and made friends. I wrote up an app for her to be a bodyguard for Dalmara, who was a City Councillor by then. Marin stood in for dalmara on the council and then became a City Councillor herself when Dalmara left. Marin bought into Fivestar as a full merchant, was successful, and now is heading off into the realms of Orbarstal.
Play your character and don't hold too tightly to your original concept (or lack of, in yours and my case). You never know where other PCs, DMs, plots will push you.
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I made two joke characters at the same time victor "darkfist"McDark paladin of torm and Rose Truesilver ebol sharren monk.
Rose ended up in the adventurers guild dm faction so go figure… -
All my characters are jokes.
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Karin Brown, my longest running character (Older than a year?) started out as your standard cookie-cutter fighter. Fortunately, she grew out of that.
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I created Dante to just jump in and look around after a 3 - 4 months of absence. Hells, he even has the basic description <.<.
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I had built my Garagosian, Rebecca Lemmick, as a "fun character" purely to do quests when I periodically got tired of RP meetings and events with my other characters. Strangely enough, it seems quite a few people have taken a shine to her crude, confident swagger - much more so then my plot-oriented characters. On several occasions and from different people I've been told ICly and OOCly that Rebecca is "one of a kind" - praise that I'm not really used to, and not sure if I'm really worthy of.
I think I can attribute her success as a strident but reasonable disregard to normal pressures and reservations that go into creating a character (being Garagosian helped things immensely). In essence, I took the long way around to find that Rebecca was dynamic enough to be colored in, granted it was retroactive.
It comes down to the idea that sometimes the server molds you, and sometimes you mold the server.
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I think I can attribute her success as a strident but reasonable disregard to normal pressures and reservations
i have found this a bit too with some of my 'throw away' characters, basically because you haven't invested the time in them initially you have less attachment and so are more willing to take risks than with a well planned character.
And if the character is a build that can help a party as yours obviously is, then you make the difference between success and failure in many a tough fight. Which gets the recognition of those whose characters still live because of your gritty attitude.
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The character I made to get acquainted with the server was my routine Fighter. I tend to choose the class as my introduction character as they’re survivability is notable at the lower levels. Anyway, it had no great thought applied, no character dreamt up and I don’t believe I even bothered giving the character a deity. Needless to say when I lucked my way onto a DM quest and found myself in possession of a tasty bit of DM loot I was regretting my choice.
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If you're not a divine caster, you don't need to worry about the deity field! Worship whomever you please.
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If you're not a divine caster, you don't need to worry about the deity field! Worship whomever you please.
This is very true. Something I hear in #coacharacters a lot is, "I have a concept, now I just need a deity" or similar. This is rather flawed thinking, in my book, unless you are playing a sort of cultist. Faerun is a polytheistic society; generally speaking EVERYONE worships EVERY god (with exceptions here and there).
As I said, unless you're a cultist (I would consider any character of any alignment worshiping any single-god with incredible devotion a cultist; most PCs that exist fall into this category) your god doesn't mean a thing, pick it a a whim.
That BS aside, adapt your character to fit into the roleplaying, even if it wasn't intentional. Roleplay your stats; there is nothing wrong with any build as long as its strengths and weaknesses are roleplayed.
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I think the patron diety field is a little more important than it's given credit for. Your character may praise Lathander in the morning, beg Talona that his breakfast isn't poisoned and thank Shaundakul for finding him a shortcut to work, but he is only a lay-follower of all those dieties, wheras his patron diety might be Jergal, and after helping a few misguided mortals release their bonds on this world in his name, Jergal might be feeling fairly amicable towards the chap, and might even decide (on a strictly 5% chance basis) to instantly allow him to cheat death when the last of his "patients" manages to grab a club and smack him around the head with it.
He doesn't have to be a priest or a cultist, but the patron diety is most likely the only one regarding this character's life with more than passing interest, most usually because a) they're vehemently devout and/or b) they live their lives in a manner that pleases that diety (peacefully - Eldath; criminally - Cyric)
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If the Dms wouldn't want you to have a patron deity, they would not give benefits to people who choose one.
To get back on topic though.
My biggest regret: Making a character that has Charisma while being unable to play such ^_^Stupidest mistake: thinking that mechanically crippling a character for 'flavour' is a smart thing to do. Mechanical flavour doesn't matter at all, flavour should come from personality :|
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Mechanical flavour doesn't matter at all, flavour should come from personality :|
Mechanical flavor matters if it's readily apparent to other players that you've made some interesting choices. If you make a Sorcerer that only ever casts frost spells, you will likely be remembered for it. Likewise if you make a character that dual-wields Battleaxes and fights in the nude. These things do add to a character in my opinion.
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All my major PC's are all just test PC's at start. Drago was my first big guy and my first PC so I had no real plan. West was helping out with a plot and never really expected him to live through that plot. Gorf was supposed to be just a Militia wanna-be ended up fighting on the Crown side in the war then helping lead the defense for the legion after they beat the Crown out. Elizu was another "Get back into the server one." I always wanted to make a Necro but wanted him to actually have a survivability and yet still be able to show off. It worked.
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@--lizard-man--:
I think the patron diety field is a little more important than it's given credit for.
On reflection, I think this is somewhat correct. The regular joe offers prayers all the Gods in time of need, but I expect he only makes offerings and such to his patron deity. After all, when joe dies, his soul can't go to all the Gods' domains! Joe probably picks someone he identifies with as a patron to make offerings to, then goes about his life praying to whomever as the need arises.