Default Playing Style
-
A recent post about leveling got me thinking. What is your default style of playing in a video game? I think we all have a certain "style" that we revert to when we do not have a particular concept to work around, and this goes for games beyond CoA. Are you the sneaky, stealthy type that delivers death from the shade? Are you the powerhouse that runs into a crowded patch of enemies and just starts cleaving? How do you treat supplies? Gold?
I am very much a, "Jump in and kill everything," player outside of CoA. I enjoy sending crowd control spells and abilities right in the middle of the enemy and mop up what's left. Gold is to be hoarded until "The Big One" comes along - you know, that sweet suit of armor that costs as much as a house. Resources are not to be used unless necessary, and even then sparingly.
So, what about you guys?
-
I've a similar playing style in such games. I like to run in and WRECK shit!
-
Are we talking favorite RP style or favorite mechanical play style?
-
Style depends highly on the DM. If I get the kind of DM I prefer, I pay alot more attention to things like story/character development. I think there are just as many encounters that can be resolved without combat as there are that need combat. I usually prefer spell casters because I like all the options and sometimes the ability to "think outside the box". I prefer to let the DM "lead by the nose" to tell their story and merely be a part of it. I hate playing politics and will likely not attempt to do it again unless it becomes unavoidable.
I actually LIKE IT when the DM messes with my character. Maybe that heirloom wasn't what I thought it was. Maybe my past will come back to haunt me (History past, not game past. Like someone who was suppose to be dead and gone isn't so dead and gone after all).
This is for both PnP and video games. RP is RP is RP
-
My main style regarding CoA is a mixture between mechanical and rp.
I'm only bothered by the mechanical aspect of things (gold, loot, levels,feats) when they hinder RP "plateaus", by which I mean for example needing to be a specific level for certain feats or spells.
As for games overall, most of the time I use the logic of gold or mone is to be hoarded for the large "Big One". YEt at the same time use the philosophy of "Resources are to be used frequently".
So I usually end up with characters that have items or objects in mind, but are always struggling to gain them because of "daily costs".
I also agree with Archangel to a degree. I like it when DM's mess with my characters in tune with those characters, although mostly I see the usual 'ramp up the difficulty' of late over that, which only proves to be somewhat annoying/boring.
-
Are we talking favorite RP style or favorite mechanical play style?
Any video game. Could be WoW, Skyrim, Diablo, Legend of Zelda, CoA, whatever you like.
When I play a roleplaying game, I pick a concept before I build the character. Usually, I start with the original three mechanical portfolios: the Warrior, the Sneak, or the Caster. This choice ultimately reflects my general attitude when roleplaying, because then I refine it further down that particular vein.
An example. I decide to play a thief born and raised on the loosely cobbled streets of an unimportant town on the edge of the known world. Immediately, the idea of stealth pulls me down one of the three paths. Consequently, my roleplaying style of, "Do not be seen," and my mechanical gaming style of, "Kill everything in sight," begin to collide and morph into something else. It then transforms into, "Kill silently, swiftly, and lucratively." I still conserve resources and gold, but I now avoid head-on encounters.
Tl;dr, yes.
-
My style is to play whatever I feel like playing.
-
I'm usually the slow, sneaky, tactical type. I tend to play generalists with focus on a few things to begin with before broadening my abilities.
Picking off enemies from afar, using cover, vantage points, traps, whatever I can find to make sure I'm not discovered or swamped. Needless to say I am usually the sniper in the team.But from time to time… there's just the need to go batshit crazy and make the powerhouse that wades into the fray cleaving skulls left and right or flinging grenades at everything that moves. But I usually fall into the sneaky category. Even when playing Halo. Its why my gf always beats me for points. Since she is of the latter category.
-
I tend to end up being a sneaky Jack of All Trades with a huge bag of tricks my self.
-
Max armour, max magic. Use invisibility for stealth. Spell blade or its equivilant.
-
Battleaxe savage. . naturally
-
Human. Male. Necromancer.
-
General preference is a sneak with a sharp object to stab things with. Rogue, Thief, Scout, Assasin, Sniper, etc. First time I play any game. With the exception of DA2, and within 10 minutes I was annoyed I hadn't. This is followed closely by Magic user.
-
I usually start out in new games with a fireball-slinging glass cannon of a mage, or its equivalent.
-
Something defensively geared (Thick armor, defensive spells/strong shields). magic or skills user.
I tend to either hoard consumables and not use them at all until it 'is the best time to use them', or, since I often end up 'finishing' with lots of unused consumables by being too conservative with them, use them up directly when found, so I won't have to be constantly worrying if it is time to use them yet…
-
Human. Male. Fighter. Large Weapon Focus. Big on muscle, low on sexiness.
-
Knight class. Always.
Edit: Or if I'm going evil, Darth Vadery.
-
mini-Troll
-
Luke Skywalker.
-
@Disco:
Orlando Bloom.