New Blisterfoot Inn Quest
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Team composition level 9 Cleric, level 8 Wizard, Level 7 Fighter.
I am unsure if this quest was meant to be this hard. It's also entirely possible I just stink. It may be due to bad luck, but I'm kind of annoyed that my 62 health level 9 self got absolutely destroyed in a single round of combat without me being able to do anything. Our level 8 fighter perished soon after and the wizard managed to run away.
I'm not sure if the DMs meant to arm the Masked Figures with Titanium crafted weapons? I know they don't do much if you have elemental resistance on but..still, really? Those weapons are like the highest level of stuff a PC can craft.
Current miffed mood aside, the creatures could do with a rebalancing on this quest. Perhaps not in the sense that they are too strong or weak, more so that the encounters leading up to this fight are very less threatening. I wasn't expecting to run into a room and face off against things that hit you like Frost Giants after swatting away some pathetic zombies.
Quest does looks good, and enemies match the theme.
Managed to pick up a few scrolls as loot and a container that had roughly 270-ish gold. Didn't get a chance to check out the boss room for loot, sadly.
Oh! And the decorative circle runes on the ground are all highlightable placeables. If there was a way to get rid of that it would help with targeting the baddies who stand on top of them.
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This is a bug
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Reduces cultists spawn to max 1 per encounter, added more fodder undead
Changed quest to 7-10 -