Module Changes


  • Admin [DM]

    v7188

    • Calantar's Road, Blisterfoot Inn - Updated to reflect the location of the Sword River better
    • Arabel, Outskirts, High Road - Updated to reflect the location of the Sword River better (Redspring transition has been moved to the Stonecliffs area)
    • High Road, Stonecliffs - Updated to make more geographical sense (Now connects to Redspring)
    • High Road, Starwater Bridge - Updated to make more geographical sense (Now connects to Eveningstar)
    • Redspring, Meadows - Updated to reflect the location of the Sword River better (Now connects to the Stonecliffs area)
    • Redspring, Backwoods - Updated to reflect the location of the Sword River better, Nan's glade has gotten a minor update to reflect all the wildflowers left there by PCs
    • East Way, Masoner's Bridge - Updated to soften the difficulty climb to the Hullack (Bospir transition has been moved to the Crossroad areas)
    • Easy Way, Crossroad - Updated to soften the difficulty climb to the Hullack

  • Admin [DM]

    v7189

    • Dragon Trail has been split into 2 areas, same layout as before with a few more details
    • Minor bug fixes to the new areas
    • More lore added around the mod

  • Admin [DM]

    v7209

    • Shrine of Deneir and Milil added to Clover Market
    • New priest of Deneir added
    • Deity info added to starting area

  • Admin [DM]

    v7219

    • All CARES have been rebalanced, please bug report any issues

  • Admin [DM]

    v7235

    • New prestige stores available
    • New faction available
    • New DMless pact features available in some dungeons
    • New DMless prestige reward system implemented
    • New PCs may now start in the Faceless Inn (Arabel), Eveningstar, The Winking Moon Inn (Tilverton)

  • Admin [DM]

    v7255

    • New features to the Hullack Forest
    • New plot lore added to the general module
    • A few bug fixes

  • Admin [DM]

    v7263

    • Subraces are now treated with disgust/fear by most NPCs and merchants, with possible penalties (excluding quest ones, for now)
    • Falcon's Rest no longer welcomes freaks
    • Remove Curse potions have been added to the potion stores
    • Falcon's Rest now remove ailments upon rest

  • Admin [DM]

    v7265

    • New major DMless plot features have been added IG

  • Admin [DM]

    v7267

    • More features to the DMless plot
    • Tymoran store added (WIP)
    • Selunite store added (WIP)


  • V 7278

    Major bug fix to the player looting tools.

    You select the tool from the player tools using the crafting menu.

    This can then be used on the ground, to change looting modes options are:

    Loot gold - just drops gold
    Loot items - just drops items in inventory, nothing that is equipped
    Loot all - takes everything from the character

    Select a subdued player, or the corpse of a player to loot them using the mode currently selected.
    It takes one round for gold, two rounds for items, and three rounds for everything.

    Use the tool on yourself to drop your own pack - this will have a confirmation message, use it again to drop the pack (using the current looting mode)


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