Terraril's Tower - Missing boss and damaged enemies
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Area name: Tessaril's Tower
Issue Location: All "light" areas of the quest
Quest Name: Terraril's Tower
Store Name: N/A
NPC Name: N/A
NPC Location: N/A
Server Version:Issue Description: All of the enemies in the "light" areas (radiance and motes) were already at injured or badly wounded when I entered the areas. In addition to this the end boss didn't spawn. I had to leave the quest out the door at the end then run through the whole quest again. I had to do this twice before the boss finally appeared.
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@Cojak81 said in Terraril's Tower - Missing boss and damaged enemies:
already at injured or badly wounded when I entered the areas
they keep triggering the traps, happens to creatures on other quests too. i'll have to figure out what got changed with them
@Cojak81 said in Terraril's Tower - Missing boss and damaged enemies:
the end boss didn't spawn
will check the placement of the trigger
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I think I can offer some insight- at least on the injured monsters.
I did this quest a day ago and noticed the light motes were able to trigger the traps in the area. That might be why? I've not had a chance to do it again to confirm that this was possible, but it seems possible.
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@Dire-Rabbit said in Terraril's Tower - Missing boss and damaged enemies:
light motes were able to trigger the traps
@Echo said in Terraril's Tower - Missing boss and damaged enemies:
they keep triggering the traps, happens to creatures on other quests too. i'll have to figure out what got changed with them
:)
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Likely faction
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We posted seconds apart. :p
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redrew the trigger that spawns the boss
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@Echo Did this last night and the enemies were not spawning damaged and the boss spawned fine.
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Did it today with no issues.
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Thank you for the feedback.Glad to know it worked!
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