Pirate quest feedback
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@Puffy
The quest is cool! Very creative!The caves could use a little art work, Lore, or content - Flair and such. Lizard men carvings, hints to ancient civilizations, or what have you. Just decorate it a bit, because it can become a little empty.
The end boss needs a serious BUMP! He was not scary. Not in the least.
The pirates could use a bit of dispel magic - some of them. But if you add that, you cannot add it to the priests, because so many spawning at once will be a death trap.
Finally, perhaps a bedroll or resting spot, either as you exit the cave, or when you get to the second map? If you just decorate the entrance of the second map with a camp site, and allow resting there, problem solved (dont put down a bedroll for people to use, they can carry their own tinder.)
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@O-louth said in Pirate quest feedback:
The caves could use a little art work, Lore, or content - Flair and such. Lizard men carvings, hints to ancient civilizations, or what have you. Just decorate it a bit, because it can become a little empty.
Decoration has been added themed around some relevant plots and lore
@O-louth said in Pirate quest feedback:
The end boss needs a serious BUMP! He was not scary. Not in the least.
There are two versions of the bosses, you got the drunk one who is a lower level
@O-louth said in Pirate quest feedback:
The pirates could use a bit of dispel magic - some of them. But if you add that, you cannot add it to the priests, because so many spawning at once will be a death trap.
Will consider
@O-louth said in Pirate quest feedback:
If you just decorate the entrance of the second map with a camp site
There is one at the top of the hill, you missed them and the deadly archers there... >_>
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@Puffy Having done this quest once of twice I can comfortably say I think it is too long to be really enjoyable to me.
I personally think that the actual pirate island is a bit... iffy. it's just winding and keeps on going.
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This quest was designed from previous player feedback that there were not that many longer quests available, so yes it is longer than other quests but that is cause we wanted to offer a longer option for those players who enjoy that. :p
The pirate isle can be a short 5min run if you go the direct route(Straight West basically, hint in area description upon entry), but there is the option to explore the whole isle for all the encounters/lore/treasure.
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@Puffy So, really, I should balme everyone else around me for taking too long? I can get behind that ;)
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@O-louth said in Pirate quest feedback:
Finally, perhaps a bedroll or resting spot, either as you exit the cave, or when you get to the second map? If you just decorate the entrance of the second map with a camp site, and allow resting there, problem solved (dont put down a bedroll for people to use, they can carry their own tinder.)
There is a bedroll. You missed it probably :)
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