Expansion of scummy Arabel Areas
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It was brought up to add some stuff to the manicure, but I wanted to add on more to not just it, but help the more sketchy areas.
Manticore should just be larger in general. Fight ring, a bigger bar area, places for behind door discussions.
The alleys, while designed to look like alleys, are faaaar too narrow. This whole area could just be completely reworked.
Outskirts npcs should all be gray and allow pvp stuff so criminals can outskirts the city and mock the guards and greywatch.
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Now JoeKickAss can stop repeating the same point again and again in Discord. Agreed.
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+1. Kenku, manticore, outskirts NPCs could really benefit from going grey.
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@acemvi said in Expansion of scummy Arabel Areas:
Now JoeKickAss can stop repeating the same point again and again in Discord. Agreed.
Been suggesting it since the start of the chapter.
FWIW i believe admin said they were looking into it a few days ago.
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@sharkinajar said in Expansion of scummy Arabel Areas:
The alleys, while designed to look like alleys, are faaaar too narrow. This whole area could just be completely reworked.
Full agree on most of this, but I love the narrow and winding alleys. I'd love to see it bigger, but no less claustrophobic. A crammed together, seedy slums with lots of corners and points to climb and slip through is rogue heaven.
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Suggestions and ideas how to make scummy areas engaging are most welcome in a new thread.
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