Add Spawns in the "Exploration" Quests
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I'm suggesting adding a scarier than typical spawn or spawns on certain places on the Exploration quests; Ones that do not trigger unless a person specifically goes to a specific spot, so thay can be avoided if desired, or fought if desired. For example, in the Immer Trail quest, there's a spot (See screenie) that really looks like a big scary spider should jump out at the characters.
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Suggestions and feedback reviewed, with changes implemented.