Lord Darendaal's Crypt
-
Area name: ZQA: High Road: Darendaal Crypt and High Road, the Stonecliffs.
Issue Location: Darendaal Chamberlain/Inside the Area itself.
Quest Name: Lord Darendaal's Ring
Store Name: n/a
NPC Name: Darendaal Chamberlain
NPC Location: High Road, the Stonecliffs.
Server Version: Spiffy 6420
Screen Shot: n/a
Time:Issue Description: NPC on turn in only gives 180 gold, not whatever it should be * party level.
Additionally, the Ring doesn't spawn.
Additionally additionally, the scripts that are meant to disable the trap doesn't seem to work, as fireballs are still tossed out even after a "You have disabled the trap" message comes through. -
@Echo I think you can change the dragon statue to the 'wyvern statue' model in the palette. Secondly, the lever can use the 'onuse destroy object' strife made. Have the statue spawn again via waypoint once the quest reset device kicks in.
You can have a custom chest spawn via waypoint with the ring inside of it. CEP has a weird thing going for it where it represents the ring model in game, so it's super hard to find. Better to have it in a chest.
-
@Mortui said in Lord Darendaal's Crypt:
Additionally, the Ring doesn't spawn.
Did you look in the sarcophagus? It spawned just fine the last time I watched people do this quest
-
@Echo said in Lord Darendaal's Crypt:
@Mortui said in Lord Darendaal's Crypt:
Additionally, the Ring doesn't spawn.
Did you look in the sarcophagus? It spawned just fine the last time I watched people do this quest
Sarcophagus wasn't openable.
-
Did you get the key from the Darendaal ghost?
-
@Echo said in Lord Darendaal's Crypt:
Did you get the key from the Darendaal ghost?
Yes indeed, it wasn't locked, it just didn't open full stop.
-
ugh. worked fine previously.
-
another fix attempted v6465
Replaced the placeable sarcophagus with a waypoint that should properly spawn with the correct item(s) inside -
Anyone tested this since fixes were done?
-
Seems to still have some issues. If "You have disarmed the trap!" then "You hear a click..." happen, then the trap still goes off. If in the other order, the trap does not go off. In either case, the door stays locked, and none of the containers before the locked door contain the ring.
EDIT: no key, either, as listen4silence said.
-
There was no key for the door last time I did this, the lone body infront of the door spawned loot (no other containers did in that room) but there was no key to be found.
-
[deletes the whole quest]
-
Key issue should be resolved as of 6580
Loot should be resolved as of 6580Trap - not sure yet
-
Thank you Puffy
-
Someone please confirm
-
The door to enter the Crypt from Highroad: The Stonecliffs is locked, unable to enter quest area.
-
@listen4silence said in Lord Darendaal's Crypt:
The door to enter the Crypt from Highroad: The Stonecliffs is locked, unable to enter quest area.
No key given I guess?
-
None. This door used to be open when the quest began.
-
Noted, will look into it