I highly encourage that this actually gets implemented, it would jumpstart the player economy once people don't need to take one of the THREE OR FOUR feats that a sorcerer gets to brew potions, or one of SIX a wizard gets, over the entire span of their characters life.
Latest posts made by Mortui
RE: Make brew potion and craft wand learnable In Game
Owlbear Quest Suggestions
Increase AB and damage on Owlbears around the board, e.g. Owlbear Elder has an ab of 11/6, buff that up to 14/9 and make them a rarer spawn.
Give everything in the quest another 30 hp, and increase boss HP to roughly 180.
Matriarch AB is even lower than the Elder, add more by way of barbarian levels to give her a rage as well, 8/3 to 15/10/5 ideally, 3 apr isn't too much given she spawns alone.
Everyone else post their thoughts in here.
RE: When you use the potion homogenizer with a full stack, anything else will disappear
That's not the issue, when you try to homogenize a second stack that might only have 30, with another stack that has forty, you'll lose whatever is left over from making either one a stack of fifty, which includes the stacks that weren't involved in any way.
When you use the potion homogenizer with a full stack, anything else will disappear
Server Version: 7194
Issue Description: When you use the homogenizer tool and have too many to stack in one pile, any extra potions will disappear; having lost 93 potions this way.
Haste gives [Not a Bug] Lycans an extra attack at -5 ab instead of full
Area name: All
Issue Location: All
Server Version: 7187
Screen Shot: Don't have one but it's easy to replicate.
Issue Description: Casting haste on a Lycan or using a haste potion results in a 3rd (or 4th) attack being applied with -5 ab, instead of full AB like it should.