Being Inclusive and Arabel
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All I can say to that is you need to deal with it ICly, it's an IC action after all, even if you (incorrectly) believe it to be done with OOC malice. Call the person a thief, slander their name, get people to refuse them from quests if you really hate them that much, beat them up.
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One or two I can deal with. It's when the same player does the same thing character after character for years that it gets old. Suddenly you have a list of people you don't like playing with because they are greedy, and loot-grabby and you realize you dislike playing with 50% of the server. If I challenged someone every single damn time they pulled this crap, I'd spend most of my time pvping and less time actually having fun.
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All I can say to that is you need to deal with it ICly, it's an IC action after all, even if you (incorrectly) believe it to be done with OOC malice. Call the person a thief, slander their name, get people to refuse them from quests if you really hate them that much, beat them up.
You're putting words in my mouth, I never said it was OOC malice. I feel like you're taking this rather personal.
I dealt with the problem in character for a time, I would weather the storm and wait for that character to die off. But I grew exhausted of dealing with the same problem from every new character made by the same players. That's when it suddenly dawned on me… The selfishness is not a character trait that was designed as part of the character... It's a flaw of the player's personality that was bleeding over into their characters. The players themselves we're just selfish.
I played support characters and rather strong ones that held parties together. I was tired of being bullied.
The second I made Wing Pelton... A PVP based character for the sole purpose of making sure people couldn't continue to bully me and call it "in character" I realized that I had lost sight that this was a Roleplaying server.
So say what you will, I tried to handle it in character. When that didn't work I handled it out of character.
I stopped playing.~Phantom
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Well, do as you like, really, I was just giving my two cents on the issue you presented.
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Splitting loot fairly is not: Everyone gets equal. That is splitting loot equally. Those who do more DESERVE more, that is fair! Now, abide by that if you will, but don't call it unfair. Unfair is when someone who contributes next to nothing gets the same as the one who emptied his inventory to pull the party through.
I don't understand what your post has to do with the overall, please try to keep on topic. This is about players becoming isolationists on YOUR server. And I am one of those players explaining why I adopted that mentality. You're one of the players that pushed me that way. Perhaps it's time to change your mentality or you'll loose more players.
~Phantom
Well, i am saying that loot and pay is NOT something ooc-ly agreed upon so ic people will treat the matter differently. I don't see why i should change my mentality when i am helping people see quests that they otherwise never would, but if i am also doing all the work, they're being dicks for expecting the same pay.
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I would argue that "ye olde coa communism" attitude regarding equal pay is ooc mindset seeping ig, not the other way around.
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All I can say to that is you need to deal with it ICly, it's an IC action after all, even if you (incorrectly) believe it to be done with OOC malice. Call the person a thief, slander their name, get people to refuse them from quests if you really hate them that much, beat them up.
You're putting words in my mouth, I never said it was OOC malice. I feel like you're taking this rather personal.
I dealt with the problem in character for a time, I would weather the storm and wait for that character to die off. But I grew exhausted of dealing with the same problem from every new character made by the same players. That's when it suddenly dawned on me… The selfishness is not a character trait that was designed as part of the character... It's a flaw of the player's personality that was bleeding over into their characters. The players themselves we're just selfish.
I played support characters and rather strong ones that held parties together. I was tired of being bullied.
The second I made Wing Pelton... A PVP based character for the sole purpose of making sure people couldn't continue to bully me and call it "in character" I realized that I had lost sight that this was a Roleplaying server.
So say what you will, I tried to handle it in character. When that didn't work I handled it out of character.
I stopped playing.~Phantom
Sounds you like you stopped playing right as you learned what roleplaying really is about: pushing conflict and not shying away from friction, and responding to IC actions in an IC manner.
Also if my PC solos 90% of the quest and uses 90% of the consumables I am going to take 90% of the loot/gold/potions. That's 'fair', even if you're playing an LG character.
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And thus, why the server is dying. So many "I do everything on quests, no one else in the party matters. I am SOOOOO great that the whole reason people are around is because of me! I AM GREAT"
Get over yourselves, people are leaving because of you self centered attitudes.
-Locke, playing since 2003
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That's not very inclusive of you either. It's not like everyone is like this. There's lots of players who prefer the politics, or those who like the easy quests, or those who like hardcore stuff and a healthy mix in-between. CoA has been far more inclusive than my old (and dying) haunts, for a reason.
That said if you insist on bringing your 12 HP Wizard on a quest and die 5 times giving you a fair share would be… metagaming. It'd be the opposite of roleplaying...
Just take IC actions as IC and react IC, that's all.
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Friend, you don't know who you am, and that's fine. I haven't made a character that is useless since my first year here. However there are several type that simply get screwed because of this mentality.
Archer, might as well give up trying to succeed. You will have to actively fight every Tom dick and Harry to even get enough to cover your arrows. Sure, he out dpsed everyone else there and sure he face tanked that frost giant that was going for the wizard but hey man, you get nothing because we say so. Should have been upfront.
Wizard, you better have an alternative income.
Cleric, sure hope you are the standard buff up and charge in guy.
A properly coordinated party with the right classes will spend next to nothing. However you never see it any more because everyone has the mindset of "I better charge in and impress the party leader or I'll end up poorer than I started" and so the cycle continues.
No one person in a party does 90% of the work. Anyone who thinks so is delusional.
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Is the server dying? I mean, I'd be surprised if it were not, really. Its like a hundred years old. But that still smacks of gross overstatement. I've been here a long time as well. Most people go out of their way to be inclusive. In fact, I've never felt snubbed OOC, except by trollish dicks, but they get handled. I guess if you are not having fun, you should leave, for your own sake. This is a game. What's the point of a game if you aren't having fun? I've ran in to very few people that use IC behaviour to grief people IG. When I do see it, I contact a DM. Try using the proper channels?
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Often what happens is, a front liner will get more of the coin reward, even if they used the least amount of resources.
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But I'm failing to see why this should be addressed OOC? Stop adventuring with perceived offenders? There are other people on the server. Perhaps I am one of those elite players that gets all the stuff…
But I'm not seeing this happen on epidemic levels. Or even more than once in a great while.
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We did, People. That dropped us from interacting with the 15 players on to ourselves and maybe two others. They stopped playing and so did we.
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Then I would definitely contact a DM and see what can be done. They are here, as volunteers, to help us out. I rarely see threads like this move in favor of the person with grievances toward IC behaviour.
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Sometimes we forget that IC behavior is in fact dictated by the player himself. I could, personally, decide that I want to kill off as many characters as humanly possible. So I make a character that doesn't shy away from violence, doesn't play well with others and picks fights by being a douchebag. All perfectly IC things to do. If asked why, the standard response is "what's happening is if, deal with it IC".
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And thus, why the server is dying. So many "I do everything on quests, no one else in the party matters. I am SOOOOO great that the whole reason people are around is because of me! I AM GREAT"
Get over yourselves, people are leaving because of you self centered attitudes.
-Locke, playing since 2003
You're mistaken. The selfish one is someone who contributes nothing to anything but still expects to be paid. But that's an IC issue, not an OOC forum issue in all honesty. If you want to play where everyone is friends, then yes, this can be a tough server.
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Very funny. How often do you run into someone that literally contributes nothing? And if they actually contribute nothing do they complain about not getting that phat +2 armor that was the entire point of you running the quest? I mean he'll, I would be impressed if someone pulled that off. I dare say you would have to be invisible and silent the entire quest.
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But there are rules for PvP and FD that are strictly enforced. I feel that is a bad analogy. I understand getting frustrated, but it comes back to my original point. Talk to a DM.
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Very funny. How often do you run into someone that literally contributes nothing? And if they actually contribute nothing do they complain about not getting that phat +2 armor that was the entire point of you running the quest? I mean he'll, I would be impressed if someone pulled that off. I dare say you would have to be invisible and silent the entire quest.
WAY more often than you'd think.