What is recognition to you?
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Being the center of attention, generally. :)
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Personally, recognition generally comes in the form of NPC Reactions to my Character.
For Example, My Plebian Court member, Tobias was on trial like twice, and actually got a personal sitdown with "The Citizen."
That was exciting enough for me, but then the citizen asked why Tobias was just trying to punish Hardcastle, stating that he himself had done enough to warrant death in Hoar's eyes. Tobias stated bluntly that once Hardcastle had fallen, He expected to either have the Citizen surrender, or they would fight to the death and that The Citizen was only buying himself some time.
That encounter alone spun off a serious change in Tone for the Plebian Court during Tobias' run. That feeling that My character did something interesting enough to get a reaction from someone like the Citizen enough that a visible change was noticed in the faction. That type of stuff really makes me feel like my RP is being recognized. Of course, the same is for PC's reactions too. The same character turned a Tiefling(Citizen_Bane) away from making a Pact and converted him to Hoar.
Basically I love having an actual impact on the world, not just taking orders from NPC's and getting Gold in return. The same can be said in reverse. I also love having other PC's try to change mine. Example, Aliri converting Leona. That was HUGE and it was so much fun.
I am an Intrigue Player. I'm not great at organizing super awesome quests, but I am good at getting the ball rolling on plots, spreading information, and trying to work agendas. So when I see that what I am doing is pushing on the way the server's going to go, I feel awesome and it's what keeps me around.
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i was merely answering, i know dms cannot read minds, and generally, i do my own thing, i rarely tell(ok..never now, used to keep one updated from time to time, but that time has passed, this is pretty much a character that take care of herself) the dms what i am up, because there is no real need honestly
i had tried to do a few things, but metagaming and occasional rudeness IC and OOC have curtailed me to merely doing what i can and tryingt o stay out of peoples way
i have mentioned in the past what i would like to see in arabel, but know that horse is well dead and no amount of beating will bring it back
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Recognition to me is exactly what Drip said.
Goddamn I love it when NPCs and players actually try and talk to my characters when we have disagreements that are easily resolved instead of going "SMASH", because then they usually lose and I feel bad.Just interactions in general is great, being able to talk to NPCs like they're actual characters instead of quest givers.
Same for PCs but that happens way more often. -
It sounds silly, and I know people mean it jokingly(I think >.>) but whenever someone makes fun of me or my PC, or calls me names to poke fun at me. Like when Tinker makes fun of me for dyeing my White Dragon Armour Black, or when Verk calls me scum because of the time my PC spent in the Penal Legion.
It makes me smile, because it's like a small inside joke between me and that person or people. Like whenever something happens and a small CoA meme is born. Those things are the best. :)
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When PCs and NPCs alike come and RP with you. Want to learn more about your PC. Why is he/she like that? What is he/she up to?
Sometimes, its just that little push that helps you move forward when you are stuck and out of ideas.
Getting a bit of attention here and there. PCs and NPCs joining you on your plans.
When PCs and NPCs alike hop on your story and want to learn more about your background, or even when characters from your background pops up to further the story.
Its always fun to have a plot revolving around your PC but if you just get recognized for the work you've done in the DM plots or other PCs work, its feels good. Even if it is just support work you've done, just knowing your presence and work was appreciated.
Just getting a thumb's up from another PC, saying they had fun with you and your PC.
Even in failure of your PC, just being told someone had a lot of fun with you and they hope things work out eventually. Being acknowledge your PC us interesting and they want to see more of it. And in rivalry, when your opponent goes to great length not to kill you just because the conflict is too interesting to end. I remember a PC I played, we were constantly playing cat and mouse with the PDs. They could have gathered a large team and taken us out so many times, but the constant challenges and conflict we threw at each other was just too fun to end. One upping each other all the time. Near misses, almost had it, but kept the fun going.There are so many ways to be recognized. When its something more permanent, its really something. But all the small things, all the pat on the back. Those count for a lot.
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It's a broad spectrum of things. I've always appreciated the little tells, it's satisfying to receive such from people you've admired as an RPer since joining. This community has some wonderful storytellers.
Small nods to a character and their actions/life that can be found IG or in places like the library forum. The staues and monuments are nice, but definatly should be for the grandest of performances.
Being invited to join a faction (PC or DM) IG is always a fun source of recgonition, plus it reassures me that my character is maybe doing something right :) App approval too for that matter, like you're being trusted with an opportunity to add something interesting to the overall story.
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i should clarify, i no longer do anything of real note, therefore it is really unreasonable to expect recognition
doing things=recognition, when i did more, surprise of all surprises, i tended to get some recognition
seeing other peoples interesting characters who have been earned or applied for is always a great pleasure to see (i will not get any recognition for this any time soon, as my applications are rather silly and not supported, and i do not put in applications now, to self absorbed with the character i currently have, who's story i will share with any who are interested, but i am more interested in your stories, so the conversations will eventually lead in that direction)
as a side note: i have received recent recognition from a DM and some players, for which i am thankful Hugs
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When NPCs give me loot. I feel warm and fuzzy inside.
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I remember when I was new that one or two DM's (Who at the time I thought were the authority of all things and must obey) told me I was doing good things and even offered advice - that inspired me to play even better and then I knew I must have been doing something right!
After that, to me recognition became how people were coming to me for whatever reason, and many more kept coming friend or foe. Knowing that in some form or other my name/plots revolving around me/things my character knew of was being spoken by other players/said players seeking me out/all of it was continuously circulating is what recognition is too me.
Furthermore, when the character dies that items/their name lives on for year(s) after (I logged on about 2 years after Eliphas/and whatever my Kossuth Priests name was and I was told that sometimes they were still spoken about) or it still had some relevance somewhere - that to me was the ultimate form of recognition. I made an impact in a game of all things and still months/years later there is still mention of it somewhere (admittedly I even searched the forums and saw that my characters names were even being mentioned on the forums furthered my good memories of the time I played here)
Its why I grew to love this game so much when I played it. The impact you can have can remain for quite some time after, and all the different ways you can involve everyone else in your story, good or bad.
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Slavarian Akhar was best Kossuth Priest!
That's definitely the common answer it seems is just how everyone reacts to us :P.
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Akdul!
<3 <3 <3 :D
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Akdul was one of my favourite Coa villains!
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Akdul was a villain? I always thought he was a rather charming fellow, and I never seen him do anything that would dissuade me or my character
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When NPC's start reacting to who I am IG.
When I start seeing permanent impact on the server. (Like statues of little girls in a particular hallway…)
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The best recognition I can get, is either an IC or an OOC message from NPC or DM stating "You're doing a good job, keep it up!".
My halfling rogue getting pulled aside by Peram and given a stealthy suit to survive&evade the angry mob.
A little boy mentioning a hidden hideout in the old Bresk ruins to my Velsharoon cleric. (this was before claimable bases)
Semira getting a promotion in the Court. (This was because I hadn't pursued a promotion specifically, nor did I have any idea that I was "doing a good job", or was about to get promoted. It wasn't the improved perks, suit of magical armour nor status that made me jump from joy - It was the realization that I was, apparently, doing a good job in involving others and creating intrigue).
The point of my post, though - Is that always (or at least, nearly always) the recognition comes with a reward. Maybe the reward is a plothook, or a physical alteration to the server (like the "Beware of Joe's Boys" example in the poll), or an item, or promotion. The road to get there - to get an actual promotion or perk, though - can be rocky and difficult, and sometimes the players get discouraged halfway through the journey. Of course, I haven't played for over a year here, just started again - but at least before, I wished that DM's would more readily tell the players when they are on the road to success - or at least, when they are doing a good job.
Recognition doesn't always have to come with physical rewards. For me, even the knowledge that I'm doing fine, is enough to renew the motivation and keep going.
As others have said, player tells are also nice, but, eh, players see just a small part of what you do (when DM's, hopefully, know more).
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Becoming part of the lore of the server is the biggest reward, IMO. Not being ignored or skipped past because the "narrative" is more important. Where contributions are important enough, people should gain permanent markers of their deeds, and where they should be represented, they SHOULD be represented. A personal example for me would be the Militia Lord Commander Portraits, showing only NPCs, or the Hardcastle Local Lords Portraits, showing only NPCs. It cannonically disappears the people who made massive contributions to the server. "They are represented elsewhere" seems to be the reason given. My question would be "why aren't they represented here?"
Examples would be a Blesssed Martyrs of Ilmater or Champions of Tyche. We've had more than a few of those. Scary law enforcers should become swear words in Old Town rather than forgotten the moment their character passes on.
Drive the narrative by building stories of the server on the characters that created its rich history.
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Disclaimer: Ego Trippin'
Inclusion into the module, whether it is Tyche's challenge, having a statue, or a portrait or something has always been absolutely random and at the whim of a DM fan. It has never been something rewarded for accomplishment. So I'm in agreement with Thune's statement. As long as you don't get an ego, it doesn't matter. People remember important PC's.
That said, it does annoy me to see module recognition of PC's that don't stand anywhere near the accomplishments of one of your own. In my own case, I'll never understand how Rabbit or Crey never got put into the module anywhere. Crey alone was perhaps the most feared villain since Pree, if not moreso. Not to imply he was mechanically scary, only that he lead the most successful villainous faction ever.
Don't get into an argument about the definition of success. I mean literal success. Like, defeated all opposition. Destroyed the Purple Dragons, elven factions and druid factions. Got a dragon into his personal service (the faction's) and won a personal castle through plotting. In fact, we had I believe 3 custom built DM faction bases purely through accomplishment.
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I also want to add, that to me, recognition during the character's life is way, way more important than a nice memorial somewhere. It's cool to get added to the tyche's challenge. It's cool to get a statue. It's awesome to realize your character is in a loot portrait.
It's just that the encouragement that recognition brings, is put into much better use during the character's life, than after it.