ok, sorry for my error in this regard
Latest posts made by Darlene Te'len
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RE: Goblin Hunt second door missing key
it is possible the key is given randomly to a party member, i just noticed i have a "sandy key" in my inventory this morning, and i did not pick up anything in the quest. is this the key that was needed?
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RE: Sorcerers spells not regenerating
@strife-and-discord popped in this morning and verified the fix is working!
thank you
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Sorcerers spells not regenerating
I tested the Sorcerers spell regeneration rate, using spells from circle 0 to circle 4 (these are the ones that normally regenerate for me in the past) all levels have not regenerated in the time I tested them, I used spells from each level and waited 14 minutes, nothing regenerated at any level
I tested this in game after comments were made on Discord about the potential issue, and asked to post them here once the results of the test became known.
While writing this the time clicked on to 17 minutes with no change, so it looks like the test results are conclusive that no regeneration rates are working.
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RE: Stonelands' Spawnrates needs fixing
@zolm it is possible the spawn rate in cares might have been a bit skewed yesterday, as i was wandering around with two summons at my side, and there were two other characters in the area as well (you and your travelling companion). could that possibly had a effect on the reason there were 2 groups of 2 still on the loose?
3 of those creatures were cleared out just prior to our departing of ways, where i returned to Tilverton.
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RE: Consider rewinding some of the recent changes
@echo, i just completed this one today as it was meant to be done, with a small group (2 of us in this instance, but it would have been more fun had i been able to get one or a couple more to join us, this is a wonderful walk quest for RP, which can and is done with ease) it is possible these types of quests could become "cash cows" if they are not scaled back financially for anyone wishing to complete them solo
the end gold and the saleable items from the animals/creatures might make this something of a exploit for a well equipped/setup solo adventurer, i will not go into detail for fear of spoilers, but there was a small amount of risk to my character, more so than in the fetch ones of the past, and two sets of the care spawns were nice, and a bit of a challenge which was nice, the one put some fear and respect into my character, a unprepared overconfident solo character deciding to simply dash through it might have a unpleasant surprise (the one encounter, in the rock scissors paper that is arabel in magic, i was presented with scissors to my paper, got my heart beating, but we prevailed in the end, thanks to a well equipped and suitably buffed archer)
this is one i would prefer to do in a group, if my login times and others permit it, it a very enjoyable romp with others with breaks in action that make rp rather easy, if i have a choice to do this one alone or even with only 2, i would try to pick the 2, but it would be nice to have a solo option for times when no one is around (if this is even possible to setup as a solo)
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RE: Consider rewinding some of the recent changes
i wonder if some kind of "exception, can be instituted if no one else on, certain 4-10 level, group 2 and larger can be made to support just one, if there is no one else on the server?" if this is a pain to try and write, just say so, sometimes being on alone and trying to find stuff to do can be quite lonely. i have followed other peoples advice, and made sendings when i am on alone in the hope someone is thinking of logging and seeing the note on discord and think of doing something (i realize most are likely asleep, but i thought i would ask)
those walking quests, i have been shown two so far and rather like them ,perhaps again if it is not a pain to institute "if 1 make end gold not the couple hundred gold, but make it 40 or less, and have less creatures as those can be a cash grab as well if they are numerous"
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RE: Consider rewinding some of the recent changes
@echo 120k
<.< (you did say over.....) -
RE: Queen/king abyss spawns are frustraiting
@dracos said in Queen/king abyss spawns are frustraiting:
I also like to add that running around tends to result in an army chasing you too...
conga line of death :)
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RE: Consider rewinding some of the recent changes
i do not think the xp was the issue, it was the gold and the easy accumulation of said gold by some individuals(me) which caused the problem and created a situation where is had to be removed. i have found a new routine to do when i am alone on the server, or when i am unable to meet up with other players/characters, be they on a quest train, or on a dm event (which i sometimes am able to follow along on, depending on the "climate" in the game). the new routine does not yield me the gold that i once had available, but it does provide me with decent day to day gold to cover sendings and inn rent as well as providing prestige points. There are even physical manifestations in game which can be seen to indicate i have been on (once you know them, and there till the next reset)