Caves on the Wyvernwater Isles
Latest posts made by EyeOfGruumsh
-
RE: Lighthouse Mechanism on Wyvernwater Isle broken
Sorry for not having posted here - confirmed as fixed.
-
RE: Umberlee Trident - Too Good to be True?
As far as I know, only Cojak‘s Umberlee priest has been using one so far. Cori also has not sold one yet in her shop. It might be pretty good… but I would consider that it’s clearly a weapon of Umberlee, too.
-
RE: Grace Bone Charm asking for different components in game vs. Forums
Maybe try removing this bone charm entirely - and then create a fresh crafting item with a different name?
-
RE: Grace Bone Charm asking for different components in game vs. Forums
Maybe there is some old piece of code somewhere, which keeps overwriting your changes? Maybe search for "Dust of Topaz"?
-
RE: Lighthouse Mechanism on Wyvernwater Isle broken
Just a little bump. It is still broken.
-
RE: Add a Dual-Wield Feat Item to Pure Barb Store
Seems a bit like looking for a reason to say no then saying yes to expand the ways for interesting concepts and less optimal builds to be played and fun had.
Sad.
Maybe let me just try to say it from my own personal experience over the last 9 months of playing a rogue.
I have greatly enjoyed having this unique perk of being able to make a dual whip-wielding rogue work. It helped to make this character feel special to me, and having those items in the store definitely helps in making rogues a little bit more attractive, in general. That said, over those 9 months, I only noticed one other pure rogue (Verk’s Richard). So, I think it is fair to say that rogues are definitely a fringe class, too.
I do not see the burden of coming up with a great alternative to be on me. That should be on the people who want to make dual wielding barbarians.
Now, and this was my main point to begin with, I feel that if a different class gets exactly the same perk, this then takes away from the uniqueness of playing a rogue. If it is to be a dual-whipping barbarian, it will take away something from the previous uniqueness of playing my character in particular. Lastly, if it is Spiffy (a former DM!), I am sure he will have a thousand other ways of having fun.
Please note, I am not at all against some fresh and thematic new perks also for Babarians. But why would it have to be exactly the same?
How is that fundamentally different from any other instances where one special perk is made more widely available? E.g., making spell regeneration also available to Clerics would likewise make a special perk available to a larger number of other concepts. But my point is that it would, in so doing, make that same ability feel a lot less unique for Sorcerers and Bards.
I understand that making this work as much fun as possible also for the Admins here is important. You are not doing this for money, have already invested a huge amount of time - and seeing someone like Spiffy back in action with a fun concept is certainly great, too. I appreciate all of that. Nevertheless, I will try to keep my own emotions out of this discussion as much as possible. Apart from that point about the loss of uniqueness, which I hope might be understood.
-
RE: Add a Dual-Wield Feat Item to Pure Barb Store
In my view, simply copying two iconic items from one store to another store does not add something cool and unique. Nor would it immediately strike me as an impressively creative effort. Instead, I believe it devalues and takes away uniqueness from the copied-from other fringe classes.
If the double-axe dual-wielding enraged Barbarian (Conan?) is something that truly excites people in a positive way - then perhaps think about ways in how this specific thing might be implemented in a thematically appropriate and unique way.
For example, How about a OUB: Barbarian axe that grants ambidexterity, and another OUB: Barbarian axe that grants the other feat?
-
RE: Add a Dual-Wield Feat Item to Pure Barb Store
Thank you for the consideration and content-focused discussion, then. I said that this was what it sounded like, and I stand by that even if that may be kinda lame.