According to the forums, it should have been:
Latest posts made by EyeOfGruumsh
-
Brown Bear Hood does not match stats from the forum
-
Crag Cat Bag missing from Tailoring
The Crag Cat Bag seems to be missing from the in-game crafting menue:
-
RE: Headless but alive (?)
Fixed by Prof. in game. The previous head was #90. Now it is #104.
-
Headless but alive (?)
Hi, Corianne is missing her head after the latest update - and she would like to have it back..
It does not seem to be just an issue with my machine, and applies to all areas she goes.
-
Tailoring Wolf Bag and Wolf Belt
-
Wolf bag shows no option in the crafting menue to actually craft the item despite the requirements seeming to be met.
-
Wolf belt does not appear in the list of available recipies, despite these being listed on the forums.
-
-
Nervous Stranger destination Error
Area: Arabel outskirts, Moonsea Ride.
The "Nervous stranger" here generates the following conversation: -
RE: fungal ruins quest
IC, my character would not care about shining with that kind of skill. Why should she (or anyone?) bring something like that up? And how? As in „hey, I could have picked that lock!“? - that might elicit a laugh, perhaps..
I also do not really care that much OOC either, it’s just not making full use of potential.
-
RE: fungal ruins quest
It is also kind of nice if lock-picking is occasionally somewhat relevant… a balancing issue, I guess. Most of the time, it seems like someone will just use chimes to open locks even if there is someone around who could have a look at things the old-fashioned way.