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    When designing a new character…

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    • Lamancha
      Lamancha last edited by

      … how do you go about choosing your stats?

      Lamancha

      • Daniel Wintersun PD Scout
      • Ignatius Blake - Mage Guild
      • Sir Jason Ogrebane - Redhart
      • Marin Lightsord - Five Star
      • Radwa al Maloof - Thond
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      • farglenargle
        farglenargle last edited by

        Recommended, then change it around so I'm not min-maxing. (Like take some off CON and put it in INT, for instance.)

        Main PC: hiatus
        Time zone: Central (GMT -6(/-5 DST))
        Playing times: N/A

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        • Duckroll
          Duckroll last edited by

          [14:35] * Now talking in #coadm
          [14:35] * Topic is ' Fuck you, King'
          [14:35] * Set by The_King_in_Yellow on Fri Apr 23 19:24:16
          [14:37] whats the best build for a druid?

          Tong Jool, Merchant of Kara Tur

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          • R
            Rage of Impulse last edited by

            I create the character concept without considering the mechanical Class.

            Then I pick a Class.

            The stats are based off of what makes sense, related to the character's traits.

            "Humanity is not wholly guilty, it did not begin history… Though humanity is not wholly innocent either, it perpetuates history."

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            • O-louth
              O-louth last edited by

              Back in the days of min/maxing, id do whatever made me the biggest and most badass guy about.

              Now! However!

              Ill describe how i did this time around, as it actually made sense for me. That said, I do not imagine the char will survive.

              First, i read through my concept writings. Try to get a feel of the char i am making. Once i feel i know this char, then i get started.

              What is the most important stat Olouth, i ask myself. With this char, it was charisma. Next question, what is the absolute minimum you see this char having in this stat? I said… 14.

              Then i pump it up to 14.

              Then i say, whats next. For my char, id say i want him to be somewhat capable in hand to hand combat, so i choose, 14 strength.

              Now we have 14 8 8 8 8 14.

              Whats next? Is this guy clever? Yes. How clever?

              Then i throw in, 13 for starters. 14 8 8 13 8 14

              This guy is a warrior, so 12 min for con = 14 8 12 13 8 14

              Is my guy that idiotic that he needs a 8 wis? Nah, doesnt fit the concept.
              14 8 12 13 10 14

              Once this has been done, I look at the remaining points, and think, what needs more.

              This way, i get the essentials at the lvls i want them, and i then try and distribute the rest to make the most sense.

              Character: Wouldnt you like to know?
              Olouthitis: Character does awesome things for a few months, but inevitability hijacks an air ship and crashes it into an evil faction head quarters screaming battle cries.

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              • G
                games last edited by

                I do what RageofImpule and Imleavin said

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                • W
                  Wayfarer86 last edited by

                  Depends on what sort of character I am making.

                  Sometimes I roll a die to decide, sometimes I do it to fit the characters traits.

                  Nathard Lyonson - Moved back to Vilhon Reach
                  Daerwick Nimbfoodle - Swimming in a river of lava
                  Aedan Lothar - Semi-retired in paperwork
                  Brombar Higgleby - Currently trekking the woods

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                  • golw
                    golw last edited by

                    6 cha, 8 wis, 13 int, 18 str obviously.

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                    • L
                      Leaders and Followers last edited by

                      I make sure I have good charisma, at least decent inteligence, and lately at least decent wisdom, then I hope I have some left over for strength and dex. Constitution is religiously a dump stat for me. The reason being dumb non-charismatic characters with no wisdom don't interest me to play from an rp standpoint, although it might be a challenge I take on some day.

                      <pony_knight>"And in this land I'll proudly stand
                      <pony_knight>Until my dying day, sir;
                      <pony_knight>For whate'er a king o'er all command,
                      <pony_knight>I'll still be a Cormyte brave, sir."</pony_knight></pony_knight></pony_knight></pony_knight>

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                      • A
                        Anonymous last edited by

                        I don't care as long as I get to see bolthor floored out at least once every character he has to some of my doing.

                        P.S.: LOL DEADLY NEGATIVE TRAPS WOLOLOLOLOLOL

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                        • golw
                          golw last edited by

                          I differ from LaF a bit. I enjoy low charisma characters a lot, but usually have it somewhere in the positive. Wisdom is the all important stat for my characters generally. Survivability is in wisdom, intelligence is give or take. Leave it to people who crunch the numbers, it won't help much in every situations.

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                          • S
                            suzicoa last edited by

                            @Leaders:

                            ….The reason being dumb non-charismatic characters with no wisdom don't interest me to play from an rp standpoint, although it might be a challenge I take on some day.

                            They can be quite fun.
                            For instance, the high-wis low-charisma person who others have somehow shoved into a faction leadership position. Can be quite fun playing out the complete hesitancy, not-sure how to get people to do things, always having to ask people if what you plan is okay. (well, low being a 10 in my example, not abysmal, but certainly not what you expect in a major faction leader)

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