Temple guest rooms
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I ventured into a temple in Arabel, and a temple in Eveningstar, and I was blown away by the aesthetics. They are really unique, and they are excellent places for characters to interact with and roleplay in. It struck me a little that they might see more use as respawn points rather than points of interest, which would be sad.
I had an idea about temples having (wherever possible) a room for guests/pilgrims to rest in. The way I see it, temples would welcome travellers/pilgrims who needed a place to stay, so they could talk to them about their religion, offer assistance, and try to increase their god/goddess influence, foster good relations between similar faiths, or convert someone into one of the faithful.
I think that mechanical resting should not be an option, so the temples can offer these rooms (in the spirit of roleplay) as they are intended, and won't get used as free lodgings by powergamers.
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official clergy sometimes have rooms inside the temples, my tymoran for example did
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Temple rooms is a perk for official clergy as Fizz mentions, we are also adding temple stores and pending on the temple's importance they can have meeting rooms etc. Minor faiths have less features compared to major faiths
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