Gorga469 last edited by
Re: Tamable Animals
After playing around with rangers awhile in CoA, and looking at a bunch of the "adoptable" animal companions and their stats, skills and feats, I wish I could go into the toolset and tweak a bunch of them to make more sense...
Zool last edited by
This is because they are "levelled up" using NWN internal NPC level up system.
This mean it has to use "packages" which are built using a 2da, which is a horribly annoying method to modify things with.
If you want to make a load of specific packages for these creature, go for it! we'd love the help.
However, I did make a "level down" system more recently, which doesn't require these packages, but it's still not fully ready for use with Ranger Animal companions. Once I get the skills and stat points being modded properly, this might be a better method to use with these, as then we could just make the creature at the highest level possible, and then level it down to the ranger. Removing things is a lot easier than adding things, as, how do you know what to add? (without a packages.2da?) whereas you can know what to remove somewhat, as there can only be X feats at X level, some have prerequisites, you can only cast so many spells etc etc.