Bring back fun quests from V5
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One of the things that V6 lacks is quests! Ones that I think would still work well in our current setting would be Haunted Painting, Talos Vault, and probably others folks can think of.
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Sure. Make them for us and we will happily take a look and import as appropriate. Too many things break in the transition to EE to import a lot of the content.
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One of the major things with Chapter One is that we remake areas and quests from scratch, I personally prefer basing quests of old ideas and reinventing them in a new way. Copy and pasting from the old module will just bring back old stuff we have already seen a lot over the years :) But that's my view.
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There has been some discussion and reconsideration on this and I am working on it slowly.
- Quests have to be imported into a "filter" module and have all the old scripts deleted from it.
- Then they have to be re-exported and brought into the new module and:
- Edit placeables for any issues with appearances or out-of-date lore.
- Encounter triggers redone with updated monsters.
- Areas linked up
- NPC questgiver imported and variables adjusted
- Questgiver conversation updated
- Journal created
As you can see, it's not a fast process, but I'm working on it.
Go visit "Dana" (aka Nada) in the Alleys!