A Former User last edited by
Quest name Starwater Tomb
Level range 6-9
Party requirements 2+
Number of people that did the quest 3
Party composition with levels Fighter 9/Cleric 8/Ranger 7
Quest turn in gp and xp 250 each/200 each
Quest is not profitable. Half Orc bandits spawned with every group necessitating expensive defensive potions. 1 barkskin potion costs more than the whole quest pays out, this is not including healing from the 20+ damage hits the bandits deal out. Quest isn't hard or a death trap but it gives no consumables as reward and requires very expensive ones to complete. Even all cleric buffs weren't enough to defend against heavy damage every fight.
Mortui last edited by Mortui
I will make more loot for this to help counteract the lack of supplies if desired.
I would also recommend that HOB's are removed from the quest, 15 ab with power attack results in massive damage and instant-death crits in every single encounter outside of the last area.