Module Changes
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Version 8228:
Large Hak update. The following assets were added:
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Version 8230:
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Added some of the new appearances to the item customization system after internal discussion. Sections to look for especially:
- Shields(Small, Large and Tower)
- Helmets
- Hoods
- Cloaks
- Robe Part of Armor(Skirts, Robes, Tabards and Misc categories)
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Continued work on the Merchant Stall System. Adding here a teaser:
- Continued work on additional Gold related metrics gathering by CoA BI system
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Version 8231:
Bug Fixes:
- https://nodebb.cityofarabel.com/topic/64174/2-summons-with-only-spell-focus-conjuration
- https://nodebb.cityofarabel.com/topic/64175/precept-quest-door-levelr-not-wortking
New Features:
The .bio dot command behavior was completely overhauled. From now on you do not need to use
.bio set
,.bio reset
etc. Just use.bio
to open the following Character Description Modification Window: -
Version 8257:
We are happy to announce the rolling out of our new homebrewed Merchant Stalls System. From this version you will be able to find these stalls out there in the world and rent their services.
You can read more about the system HERE.
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Version 8259:
Bug Fixes:
New Additions - Merchant Stalls:
- Added support for Merchant Stall Signs to be in different areas than the stall NPC, so builders can place them outside shops
- Added the ability to terminate your contract with a Merchant Stall. You can read more details about it HERE
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Version 8261:
Freaks:
As of this version we have expanded our definition of what is a "freak" to include also characters with below average Charisma score.
- NPCs and especially merchants will give a much colder shoulder to those below average Charisma characters now
- NPC Merchants will be harder to gain appraise victory against with a below average Charisma
- Merchant Stall Owners will have harsher rules on below average Charisma characters
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Version 8264:
As of this version we are rolling out a tweak to the Sorcerer's refresh mechanism, which was discussed first with the playerbase HERE prior to implementation.
What can you expect?
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Refresh will now be broken to timers per each of the circles (0-4) as opposed to a single one timer until now. Each timer will be different, taking longer to refresh the higher the circle is
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In addition we have also added a brand new NUI widget just for Sorcerers:
Spell Refresh Gauge
- It will allow you to:- See how much time remains to refresh each of the circles
- How many spells/slots got refreshed
- By default it will appear at the left edge of your screen but you can move it or minimize it as you see fit
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V8265
- Fixed some bugs
- Implemented some crafting suggestions based on feedback from players who are using it
- Replaced any remaining generic enchanting oils with the new ones (minor, lesser, basic, etc.) This affects the costs of some recipes (some higher, some lower). as always report any issues.
- Crafting shops: removed old enchanting oils, replaced with new ones in shops that needed them
- Wood/Tailor/Bonecraft Shop: added items needed for bone charms (gem dusts, boar fat, ichor, ortrant fragments); added bone glue in bulk box (10)
- Tinkering Shop: reduced cost of alchemical reagents by 10% (except lesser, it's still 10g)
- Fixed XP markers in the Mysterious Glades
- Minor description edits for area messages
- Made some edits to the Sticky Building quest. Boss was always spawning in the same room instead of a random room. Maybe he'll be random now. Report if he doesnt spawn or if other weird stuff happens!
- Removed an exploit regarding recycling weapons
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V8266
- new Lathanderite shrine
- changes to Eveningstar and Collinwood - removed the shrines there
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V8267
- Wildwalkers retired as a faction
- South Gates updated to reflect recent events
- Druid groves updates to reflect recent events
- Minor updates to Tilverton and Eveningstar reflecting player efforts
- Some bug fixes, suggestions, and quality of life improvements
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Version V8268:
Bug Fixes:
- https://nodebb.cityofarabel.com/topic/62510/randomly-changing-druid-companion-name
- https://nodebb.cityofarabel.com/topic/64414/nervous-stranger-destination-error
- https://nodebb.cityofarabel.com/topic/62254/npc-spouting-error-codes
- https://nodebb.cityofarabel.com/topic/61931/barbarian-dr-feat-early
- https://nodebb.cityofarabel.com/topic/60547/water-jet-druid-spell
- https://nodebb.cityofarabel.com/topic/61111/wall-of-smoke
- https://nodebb.cityofarabel.com/topic/59603/duration-of-flame-weapon-darkfire
- https://nodebb.cityofarabel.com/topic/63026/domain-strength/5
- https://nodebb.cityofarabel.com/topic/64365/set-hostile-name
- Corrected also an issue with Familiars information not available for Sorcerers/Wizards inside the Character Creation/Level up windows
Changes:
Fishing System:
- Began work on upgrading the Skinning Knife to allow players to fillet fish captured with the new Fishing System. This once done will replace the need for Fish monger tables
Misc:
- Load Screen hints we completely disabled on CoA
- Removed the WW Prestige Chest from
Arabel, Outskirts: Calantar's Road
which means you cannot get additional PP for that faction - Left the NPC Rosemary for now so players can expend their existing WW PP - We will remove her fully in a week
- Added Palid Mask Guard outside the House of Ash base
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V82871-3
- Tilverton updated to reflect recent IG events
- Fungal house quest revamped and moved as of recent events
- Caravans are back in Tilverton
- Griffon Hill updated to reflect recent events
- Shrine of the Red Knight moved to Slingdyke, WIP
- CARES updated in the King's Forest to reflect recent events
- Underground areas given some tweaks
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V8274
- Tilverton updated with thematic spawns, note dangerous!
- Tilverton caravan bug should be resolved
- Halfhap has moved back to Tilverton
- Gnolls Peak decorated
- New shrine of Siamorphe in Immersea, Southern Border
- Eveningstar has improved and many orange trees have been planted after celebrating Greengrass!
- Griffon Hill updated with new CARES
- Red Knight and Tempus have their own respective stores
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8275 - strife magic
8276 - puffy bug fixes
8277-8281 more strife magic
8282 - puffy bug fixes and palette cleanup
8283 - deth magic
8284-8289 more strife magic
8290 - echo bug fixes & stuffAdded missing bone recipe: Beast Helm
Added scribing inks to the shops
unmarked some craftable items as stolen since they arent
adjusted crafting xp gained via enchanting to match with other forms of crafting
https://nodebb.cityofarabel.com/topic/64469/enchanting-shield-broken/8 (needed to replace old enchanting oil in recipes with new stuff)
https://nodebb.cityofarabel.com/topic/64521/no-wolf-boots-upon-crafting (typo in recipe)
https://nodebb.cityofarabel.com/topic/64388/outdated-crafting-ingredients-in-store
removed prestige points from player-crafted bone charms
removed prestige points from bird feathers (it's not very prestigious to have killed a bird), small bones, and animal meat
edited the weights of animal pelts
https://nodebb.cityofarabel.com/topic/64536/the-high-hunt-quest/6 -
8296
New plot faction set ups
Fishing cleaning tables removed -
Version 8297:
As we continue to give this old game a much needed facelift, we have updated our portrait package today to introduce new portraits, which include:
- 80 Creature
- 11 NPC
- 16 Placeables
- 10 Dwarven Males
- 6 Elven Females
- 9 Elven Males
- 1 Gnomish Female
- 4 Half Elven Females
- 1 Half Orc Male
- 4 Halfling Females
- 4 Halfling Males
- 20 Human Females
- 34 Human Males
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Version 8299:
We continue to give this old game the much needed facelift and this time we tackle other game resources. We have updated our hakpak with the following(Which can be used by our builders):
- 21 new Bag icons
- 72 new Gem/Runestone icons
- 322 new Miscellaneous Small/Large/Medium Icons
- 250 new Music tracks
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Version 8306:
In the spirit of our continued effort to give this old game a proper facelift, we are rolling out a new personal favorite QoL feature for players called the "Players Toolbar":
Alot of credit goes to the amazing @TheMinionOfArabel for providing us with these customized and very specific icons.
What is It?
The player toolbar will sit comfortably at the top of your screen in the middle and will replace some of your currently used dot commands completely:
It currently has the following options(From left to right):
(1) Opening your character description modification window(Replacing
.bio
command):(2) Rolling a dice(Replacing the old
.roll
command):(3) Recall Henchmen(Replacing the old
.recall
command):This button will be disabled until you actually have summons/companions/familiars with you and will
(4) Sneak through doors(Replacing the old
.sneak
command):This button will be disabled until you actually go into stealth mode, as its a prerequisite of attempting this sneak
(5) Toggling Walk State:
This is a completely new command that will allow you to set your avatar to always walk without having to click shift or activating detect mode. Keep in mind that this will persist through resets!
(6) Toggle NPC Subdual Mode(Replacing the old
.toggle npcsubdue
command):This allows you to toggle the NPC subdual. Keep in mind that it does not persists through resets.
Whats Next?
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Once we make sure all is well, we are going to completely deprecate the old dot commands covered in this toolbar
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We intend to add more capabilities to this feature such as:
- XP gain toggle
- Quickslot switching
- Advanced Emotes Manager
- Hood/Backpack/Scabbard toggles
- Subdual Settings
- Looting
- Language Selection
- Settings section to let you choose what options your toolbar will display
Please check out the new feature and give us your feedback! If you have more you want to see covered in the next version!
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V8307
- Warm Waterfall has been changed into a 4-10 quest, with new lore and features
- Tempest Valley have had some additional lore nodes added to them
- Braerwinter now takes recruits via the NPC
- Eveningstar has been updated, with a functional inn and now new donation chest
- Some bug fixes implemented
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Version 8308:
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Tweaks around the Players' Toolbar
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94 More Portraits added:
- 5 Dwarven Males
- 1 Elven Female
- 13 Half Orc Males
- 25 Human Females
- 8 Human Males
- 42 NPC Only Portraits
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Added more small Misc item appearances for builders
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