Version: 241130 Echo 8627
Area: Under Passages: Mist Runners Delve
NPC: Armoured Gnome
Issue: He is headless... >_>
Latest posts made by TheMinionOfArabel
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Headless gnome!
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Ranger Shop: Stalker's Leather charge issue
Version: 241130 Echo 8627
Location: Ranger's Shop
Item: Stalker's Leather
Issue: When you use the One with the Land charge, the armor gets destroyed. With Erebus' help, I was able to test this theory and my armor did get destroyed. Thankfully he had a backup.
I suggest changing that for uneven charges.
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RE: Hunter's Thirst Only Works on First FE
Weird. It is working for me. Though there is something weird on the character sheet side.
Weapon:
Character sheet, the ab bonuses are showing twice:
This is the normal non-spell version.
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High Crimmond area has unreachable places
Version: 241128 Strife 8622
Area: Hullack Forest, High CrimmondIssue: Area at the bottom of the map cannot be reached. There are several map markers around as well in that section. None can be reached.
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Gorgon Calf double drop
Version: 241123 Strife 8620
Creature: Gorgon Calf
Issue: They drop a scale in a loot bag and also with corpse harvesting. -
RE: Remove this Arch IN the Lizardfolk Quest
if a resized placeable is necessary, can it be made walk-through and then just place invisible walls around it to block? (or hiding another non-resized placeable in)
I've seen placeable before you could walk through them when they were not set correctly. -
White Tiger still on the old system
version: 241116 Strife 8613
Issue: when skinning a white tiger, it uses the old system and gives meat, skill and bone directly instead of using the new system that spawns a corpse/container. -
Malar Panther Double drop
version: 241116 Strife 8613
Issue: Malar Panther, when killed, have a drop bag that gives the malar paw. However, we also obtain it when we skill it. -
RE: Druid Bugs
hm tried .companion tame?
I use .companion summon to call my companion so the full write up might work for tame too? Pretty sure it is what I used to tame my bird last time. -
King's Forest, Plungepool: Caverns - no new spawns
Version: 241112 Echo 8610
Area: King's Forest, Plungepool: CavernsIssue: Once you have cleared the cave of monsters, they no longer respawns while you are in the area. Will need to check if going in and out does anything. But while we were in there, nothing spawned and we were at it a long while and moving all over.
We got a spawn of 3 weak ogres, two group of ants, a pair of infected, a single small earth elemental, and a spawn of Troglodytes. That was about it for the whole area.