IT do believe it uses the invasion system indeed.
Latest posts made by TheMinionOfArabel
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RE: The high hunt quest
Happened last night to her Pylia. I did not get the error message on my end though.
Server version: 240412 Strife 8279
Questgiver Area: King's Forest, Dhedluk
Quest Area: can't recall, sorry. (Access is in above area, just behind the village, accessed by a cave), Name must be along the line of ZQA: King's Forest, ??? (maybe Hunting Grounds?)Quest name is High Hunt. Echo made the quest, she might be able to determine what the issue is.
It could be the werecroc tried to shift into its animal form but could not as the resref is wrong?
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RE: fungal ruins quest
It can be picked but I get what you mean. If say fighters go in, doubt any of them will have pick lock as a skill.
Maybe an alternate route with some tough climbs?
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RE: Mapping of sewer not working
some of the POI are small and easy to miss, also, there are several POI and will need a few run at it. Some maps have over a dozen Points of Interest. You get 3 charges per rest on a cartography tools item.
Maybe a better description on the tools could be added to make it clear the item is rechargeable?
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RE: Mapping of sewer not working
one of the POI was hidden behind a burrowed hole. I am uncertain if it ever got fixed. Some might be hidden behind secret doors but I can't remember.
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Language bugged
Version: 240316 Strife 8240
Issue: Language is bugged. When you speak, it translates fine, but the "gibberish" part in the main chat uses player names or CNR things.
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Mapping - Redspring placeable not mapping
Version: 240316 Strife 8240
Area: Redwoods, Redspring MeadowsIssue: When trying to map the Redspring flag near the entrance to the village. It says It is already mapped. I would hazard a guess that it is doing that because "Redspring" is in the map name.
I would suggest changing it to "Redspring Village" or "Welcome to Redspring"
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RE: King's Forest, Stag Steads: floating placeable
tree now firmly into the ground!
Thanks!