Module Changes
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v7188
- Calantar's Road, Blisterfoot Inn - Updated to reflect the location of the Sword River better
- Arabel, Outskirts, High Road - Updated to reflect the location of the Sword River better (Redspring transition has been moved to the Stonecliffs area)
- High Road, Stonecliffs - Updated to make more geographical sense (Now connects to Redspring)
- High Road, Starwater Bridge - Updated to make more geographical sense (Now connects to Eveningstar)
- Redspring, Meadows - Updated to reflect the location of the Sword River better (Now connects to the Stonecliffs area)
- Redspring, Backwoods - Updated to reflect the location of the Sword River better, Nan's glade has gotten a minor update to reflect all the wildflowers left there by PCs
- East Way, Masoner's Bridge - Updated to soften the difficulty climb to the Hullack (Bospir transition has been moved to the Crossroad areas)
- Easy Way, Crossroad - Updated to soften the difficulty climb to the Hullack
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v7189
- Dragon Trail has been split into 2 areas, same layout as before with a few more details
- Minor bug fixes to the new areas
- More lore added around the mod
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v7209
- Shrine of Deneir and Milil added to Clover Market
- New priest of Deneir added
- Deity info added to starting area
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v7219
- All CARES have been rebalanced, please bug report any issues
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v7235
- New prestige stores available
- New faction available
- New DMless pact features available in some dungeons
- New DMless prestige reward system implemented
- New PCs may now start in the Faceless Inn (Arabel), Eveningstar, The Winking Moon Inn (Tilverton)
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v7255
- New features to the Hullack Forest
- New plot lore added to the general module
- A few bug fixes
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v7263
- Subraces are now treated with disgust/fear by most NPCs and merchants, with possible penalties (excluding quest ones, for now)
- Falcon's Rest no longer welcomes freaks
- Remove Curse potions have been added to the potion stores
- Falcon's Rest now remove ailments upon rest
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v7265
- New major DMless plot features have been added IG
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v7267
- More features to the DMless plot
- Tymoran store added (WIP)
- Selunite store added (WIP)
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V 7278
Major bug fix to the player looting tools.
You select the tool from the player tools using the crafting menu.
This can then be used on the ground, to change looting modes options are:
Loot gold - just drops gold
Loot items - just drops items in inventory, nothing that is equipped
Loot all - takes everything from the characterSelect a subdued player, or the corpse of a player to loot them using the mode currently selected.
It takes one round for gold, two rounds for items, and three rounds for everything.Use the tool on yourself to drop your own pack - this will have a confirmation message, use it again to drop the pack (using the current looting mode)
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v7301
The Haunted Halls are now open. Explore at your own risk.
Please report any bugs or "too good to be true" sorts of things. I tried to make it dangerous, yet rewarding.
More material (quests, and plots) will be added Soon[tm]Also:
- https://nodebb.cityofarabel.com/topic/54105/bazaar-only-selling-one-item-at-a-time/3
- https://nodebb.cityofarabel.com/topic/54377/sembian-delivery
- https://nodebb.cityofarabel.com/topic/54298/faceless-room-missing-door
- https://nodebb.cityofarabel.com/topic/54466/council-of-12-bunks
- https://nodebb.cityofarabel.com/topic/54516/crafting-bag-of-thunder-uncraftable
- https://nodebb.cityofarabel.com/topic/53527/frost-giants-optional-journal-update/6
- https://nodebb.cityofarabel.com/topic/53517/chest-in-immerflow-doesn-t-have-any-items/8
- https://nodebb.cityofarabel.com/topic/53764/crafting-tilverton-gem-working
- https://nodebb.cityofarabel.com/topic/54078/remove-acid-fog-from-green-slime-medium/6
- https://nodebb.cityofarabel.com/topic/54132/fish-need-to-sit-too
- https://nodebb.cityofarabel.com/topic/54388/clover-district-s-ambient-chatter-is-super-loud
- https://nodebb.cityofarabel.com/topic/53650/decrease-the-item-size-of-salt
- https://nodebb.cityofarabel.com/topic/54413/move-the-farmer-s-xxx-stations-back-to-immersea
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v7311
- https://nodebb.cityofarabel.com/topic/54667/arturo-rallyhorn-shop-not-working/4
- https://nodebb.cityofarabel.com/topic/54639/skull-blocks-passage-in-sotrm-horn-giants-passage/2
- https://nodebb.cityofarabel.com/topic/54155/more-gloves/5
- https://nodebb.cityofarabel.com/topic/54520/upgrade-to-mithril-and-adamantium-armor-to-be-1/4
- https://nodebb.cityofarabel.com/topic/54285/new-creature-ideas/16
- https://nodebb.cityofarabel.com/topic/48667/tailoring/16
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7317 (fargle)
- vinemine spell fixed
- owlbear boss fixed
7318 (echo)
- updated conversations for several quests (thanks @Acemvi)
- New monsters added (plant-based) to palette and CARES
- Haunted Halls - minor edits, typos fixed
- Owlbear Quest - redrew encounter triggers, fixed hidden doors (maybe), fixed mining placeables not spawning
- updated celestial summoning theme
- https://nodebb.cityofarabel.com/topic/54761/scout-s-belt
- https://nodebb.cityofarabel.com/topic/54689/deneir-clergy-name-is-incorrect-in-description
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7322
- Split the Under Passages into multiple areas, since the area was getting too big
- Updates the CARES in the Under Passages
- Added a new Under Passage between Haunted Halls and Eveningstar
- Moved some Eveningstar NPCs to allow easier sneak arounds
- Moved smith anvils in the Workshop to avoid PCs getting stuck
- Maybe fixed the bug of normal subraces being treated badly
- Maybe fixed the Stormhorn Base key bug
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7323-7324
- New merchants available in Immersea, Tilverton, Bospir, and Arabel
- Mother Tethos in Eveningstar has new items
- new elemental monsters on quests that involve those
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7327
Bugs fixedhttps://nodebb.cityofarabel.com/topic/54799/cant-craft-gorgans-bane/2
https://nodebb.cityofarabel.com/topic/54807/touches-of-ages
https://nodebb.cityofarabel.com/topic/54072/standard-subraces-are-viewed-with-disgust/11Suggestions Implemented
https://nodebb.cityofarabel.com/topic/54797/add-gem-crafting-enchanting-stations-to-immersea
https://nodebb.cityofarabel.com/topic/54561/wages-in-eveningstar -
Fixed croc wildshape v
73357336, maybe -
v7339
Fixed Tymora Store
Combined Dragon Trail, Foothills and Dragon Trail, Drakewood areas into one area
Recombined East Way, Crossroads and East Way, Masoners Bridge into one area
Fixed Oaken small shield recipe typo -
V7340-7341
recombined the 2 areas between Outskirts High Road and Eveningstar
New spawns and fewer mushroom placeables in the Fungus house quest.
Updated/new spawns in potion shop quest.
Bug Fixes:https://nodebb.cityofarabel.com/topic/53654/water-jet-has-different-school-type-ig-and-on-forum/8
https://nodebb.cityofarabel.com/topic/54892/house-of-the-morning-no-sendings
https://nodebb.cityofarabel.com/topic/54891/darendaal-no-transition
https://nodebb.cityofarabel.com/topic/54893/stonecliffs-floating-crevice
https://nodebb.cityofarabel.com/topic/54667/arturo-rallyhorn-shop-not-working/5 -
V7343
Bugs Fixed:- Broken transition to Bospir
Quest Updates:
- Added to quest loot table for Trashed Potion Shop (4-6)
- Fungus House quest updated to reflect suggestions/discussion, minor modifications to hopefully improve the experience