Module Changes
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Version 8596:
New Asset Changes:
- Added 22 new voicesets for players to choose from during character creation:
Male, Fallen Knight
Male, Gruff Warrior
Male, Arrogant Blueblood
Male, Fanatic Priest
Male, Impatient Adventurer
Male, Overconfident Paladin
Male, Reckless Beserker
Male, Veteran Soldier
Male, Shaman
Male On-Edge Adventurer
Male, Cocky Adventurer
Male, Haughty BardFemale, Troubleseeking Bard
Female, Arrogant Blueblood
Female Veteran Soldier
Female, Cocky Adventurer
Female, Young Scout
Female, Overconfident Sorceress
Female, Intelligent Wizard
Female, Bored Adventurer
Female, Calm Assassin
Female, Impatient Adventurer- Added new Spell/Scroll icons (Courtesy of the amazing @TheMinionOfArabel ) as part of our work to redesign the Identify spell, which is still work in progress.
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V8597
Fixed lighthouse lever conversation with much help from @Strife-and-Discord
new loot added to Fey Infested House
new loot added to historic farms quest
new Loot added to east way farm quest
new loot added to plumbers quest (8594) -
V8598
new loot added to kobold quest
new loot added to wyrm cave quest
new loot added to pride of arabel quest
new loot added to shamrock garden quest
new loot added to undead monster drops
house of ash offers bounty for the new undead monster drop item, -
8599
Bug Fixes only tonight
https://nodebb.cityofarabel.com/topic/66342/wolf-infested-farms-items-bug
https://nodebb.cityofarabel.com/topic/66323/wyrm-cave-quest-item/2
https://nodebb.cityofarabel.com/topic/66324/wyrm-cave-quest-item-2
https://nodebb.cityofarabel.com/topic/66290/tilverton-tight-spot-unreachable
https://nodebb.cityofarabel.com/topic/66318/hidden-corner-exit-hard-to-reach
https://nodebb.cityofarabel.com/topic/66289/blisterfoot-orc-quest/7
https://nodebb.cityofarabel.com/topic/65591/grace-bone-charm-asking-for-different-components-in-game-vs-forums/13
https://nodebb.cityofarabel.com/topic/65931/lighthouse-mechanism-on-wyvernwater-isle-broken/8 -
Version 8600:
(1) Player Portrait Pack Update:
Added 76 new portraits to our player portrait pack:
- Dwarves: 9 Female ; 11 Male
- Elves: 10 Female ; 11 Male
- Halflings: 10 Female ; 11 Male
- Human: 4 Female ; 10 Male
Many thanks to both @cpt_elrad_2nd and @SirWill360 , who contributed!
(2) Identify Spell Dead - Long live Lore:
We have changed the Identify spell to now be called Lore and allow you, much like Protection from Alignment, to choose what knowledge skill to boost.
In the case of Arcana/Nature/Religion, which require training - The spells will only boost your stats if you invested at least one point into them.
Many thanks to the amazing @TheMinionOfArabel for her artwork.
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8601-8602
- https://nodebb.cityofarabel.com/topic/66373/black-point-quest
- updates to frost orcs (they were weak and some had weird feats that didnt match the class.)
- added new loot to dwarven brewery quest
- added new loot to sticky building quest
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8608
https://nodebb.cityofarabel.com/topic/66415/crafted-a-gilded-scale-mail-but-didnt-receive-item
https://nodebb.cityofarabel.com/topic/65423/game-keeps-crashing-when-entering-hullack-forrest/78609
https://nodebb.cityofarabel.com/topic/66428/umberlee-trident-too-good-to-be-true/12 added NE/CE/CN alignment to the trident
potion shop - more potion options
New loot added to:downtown quest
Haunted Ruins
Precept quest
Blackpoint
Rotting Goblin Tribe
Darendaal crypt
Graveyard Ops
Bospir - Haunted Hill
Maela's MonstersI think I've done all the 4-6 quests. now to start on 4-9
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8610-8611
Added new loot to
Ant Quest (removed non-thematic loot, added new stuff)
Barrenstone (removed non-thematic loot, added new stuff)
Startwater Tomb (removed some "junk", added a couple thematic items, fixed 2 waypoints that werent spawning loot properly, added a couple surprises)Bugs fixed
found an issue with a few platinum nodes, fixed
Hullack forest: wyvernbay area - changed lighting to find something less dark -
Version 8612:
Changelog:
Bug Fixes:
- Fixed a bug that allowed certain subraces to gain too-good-to-be-true amounts of XP once they reaches level 10. Thank you @TheMinionOfArabel for reporting it
Blur/Barkskin/Shield in Prestige Stores:
The three potion packs were re-added back to prestige stores in a reduced amount than before and are more expensive, to ensure that the option exists to spend PP on these potions but crafting/trading will be more readily available for those willing to spend GP.
For quality of life I also made sure each potion pack has a different appearance.
Sendings:
Sendings will now be broadcast to both the
#general
and#sending-room
channels. The latter will only have sendings in it and no other chatter to make browsing through sendings much easier.Player Maps and Merchant Stalls:
Maps created by players can now be sold in Merchant Stalls. The fix should apply to both newly created maps and existing ones.
Asset Changes:
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Added 50 new desert placeables per builders request
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Added 24 new portraits for players to use:
- 1x Dwarf Male
- 1x Elf Male
- 4x Human Female
- 18x Human Male
New Feats Support:
Began infra work to prepare for addition of new feats. More on it upon release!
Trinity System Related Changes - Nodes:
Began laying foundations of mirroring the "Wild" aspect of Flora and introducing it into our Nodes subsystem as well. This will be used later by builders to have these unbound nodes spawn in quest areas randomly.