• History
    Dragonborn are a little known race, their own legends claim they were brought to Toril by the god Moander and forced into his service in what is now their home at the Lost Vale hidden somewhere near the Dalelands. Moander used them as slaves to destroy local vegetation and animals as part of Moander's ability to regain his divinity following a conflict during the Time of Troubles. Many good dragonborn now follow Finder Wyvernspur as their patron, claiming that divinity was instrumental in saving them from slavery.

    Many evil dragonborn serve as mercenaries, while their good aligned kin seek to become heroes in service to Tyche, Finder, or Chauntea with many of them continuing to dwell in the Lost Vale which has become a permanent settlement where Elminster keeps a firm eye fixed to ensure its safety.

    To most dragonborn, honor is more important than life itself especially amongst their kin. First and foremost, honor is tied to battlefield conduct. Adversaries should be treated with courtesy and respect, even if they are bitter enemies. Caution and discretion are key to a warrior’s survival, but fear is a disease and cowardice is a moral failing. The drive to behave honorably extends into the rest of a dragonborn’s life: Breaking an oath is the height of dishonor, and attention to honesty extends to every word. A commitment made must be carried out. Ultimately, a dragonborn takes responsibility for his or her actions and their consequences. Though the more chaotic and evil of the dragonborn merely seek to pay lip service to this code, or claim it does not apply to non-dragonborn, to avoid losing the respect of their brethren.

    Physical Description
    Dragonborn resemble humanoid dragons. They’re covered in scaly hide, but they don’t have tails. They are tall and strongly built, often standing close to 6 1/2 feet in height and weighing 300 pounds or more – females being of basically the same height and weight as males. Their hands and feet are strong, talonlike claws with four fingers and a thumb on each hand. A dragonborn’s head can feature a blunt snout, a strong brow, and distinctive frills at the cheek and ear. Behind the brow, a crest of hornlike scales of various lengths resembles thick, ropy hair. Their eyes are shades of red or gold, depending on their subtype, dragonborn's scales will match the colors of various metallic or chromatic dragons, subtypes can not interbreed. Most dragonborn have very fine scales over most of their body, giving their skin a leathery texture, with regions of larger scales on the forearms, lower legs and feet, shoulders,and thighs.

    Young dragonborn grow faster than human children do. They walk hours after hatching, reach the size and development of a 10-year-old human child by the age of 3 and reach adulthood by 15. They live about as long as elves do.

    Dragonborn tend to favor the alignment of their subtypes coloration, but there can be variations though a lawful good red dragonborn would be as rare as a good drow.

    Dragonborn speak draconic, but depending on alignment they often seek to learn Celestial or Infernal languages. Jotun is also learned frequently.

    Male Names: Arjhan, Balasar, Bharash, Donaar, Ghesh, Heskan, Kriv, Medrash, Nadarr, Patrin, Rhogar, Shamash, Shedinn, Torinn, Bathamut
    Female Names: Akra, Biri, Daar, Harann, Kava, Korinn, Mishann, Nala, Perra, Raiann, Sora, Surina, Thava

    Racial Traits
    Built for combat, these warriors are hardy combatants, but not as agile as other races. However, Dragonborn are also respectful and relatively easy to get along with when they're not debating about their history or origins, which are poorly remembered prior to their arrival on Toril shortly before the Time of Troubles.

    +2 strength-or-+2 Constitution randomly determined
    -2 Dexterity
    +1 Natural AC
    +2 Heal and Lore Skills
    Breath Weapon based on subtype 1/day

    Favored Class

    • Dragonborn may use the half-elf or half-orc body models.

    • Use of the "Dragon" appearance helmet is completely optional. Human heads may be used, including horned ones.

    • Wings and tails are permissible.

    • Dragonborn gain 5/- resistance against their element type, and breath weapon of the same. All other bonuses are as detailed in the previous post.

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