Changes to the module
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Numerous loot changes across quests. Some were fine, others were buffed, rest were balanced.
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v3072
bug fixes:
tracker.php?p=1&t=2087 (also put a note on it not to dye it)
tracker.php?p=1&t=2091
tracker.php?p=1&t=2090
tracker.php?p=1&t=2093
tracker.php?p=1&t=2141 (variable was misspelled iBaseMaterial instead of iBasicMaterial)
tracker.php?p=1&t=2111
tracker.php?p=1&t=2131
tracker.php?p=1&t=2113
tracker.php?p=1&t=1859
tracker.php?p=1&t=2128added spawnpoint to Hardcastle estate
added additional retainer bedroom to HC estate
removed duplicate buzzer in HC estate
added bellchain to Kanthea's Tower
added trash barrels to Kanthea's Tower
increased the buying power of the Reader brothers -
v3073
Changes to Animal Bone Arrows and Dire Animal Bone Arrows viewtopic.php?p=967372
Moved NPCs back from the cage in Shylocks. This is not your cue to start spamming AoE spells, but hopefully this will solve some of the issues. BE SMART!Bugs fixed/addressed
tracker.php?p=1&t=1989
tracker.php?p=1&t=1894
tracker.php?p=1&t=1417
tracker.php?p=1&t=2057
tracker.php?p=1&t=2014
tracker.php?p=1&t=2144
tracker.php?p=1&t=2056
tracker.php?p=1&t=2141
tracker.php?p=1&t=2037 -
Dwarven embassy now serves only as an embassy, dwarven faction has been retired
Thunderholme is now closed off IG and Thunderpeaks been updated
Penal Legionnaires have been set up as real guards
Armigers now act like real guards -
Militia barracks now based in Arabel North
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v3090
Army Camp is now completed and open to the public
Militia Barracks Door now function normally
Crown Forces are now located in Army Camp
Crown Forces bells are now located in Army Camp
The Eastern Citadel Gate has been retired
Citadel has been updated to reflect the departure of the poor
Ilmater temple has moved to Old Town
Citadel has been updated to reflect recent Militia changes -
v3093
Conscript wages should be available
Conscript door should now unlock
PD/WW/PDKs replace your private room keys with the new ones in the room key bag
tracker.php?p=1&t=2191 should be fixed -
v3095
tracker.php?p=1&t=2192v3096
bugs fixed
tracker.php?p=1&t=2166
tracker.php?p=1&t=971
Added variables to Hardcastle estate; HC Guards should spawn there now -
v3098:
Added a neat and cool contraption/invention/doomsday weapon - Will be unveiled In-Game.v3099:
Fixed: -
v3101:
Fixed:-
tracker.php?p=1&t=2185 -- Player input will be needed to ensure the mentioned bellow is fixed and working as intended.
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Fixed various issues regarding Passive Abilities of Kits going missing. Fixed scenarios: Gem Socketing, Death and Beatdown/Sparring. Regaining the missing Passives will be automated with a timer of 10-20 seconds in those key scenarios.
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After dying, once you Respawn/Get Raised and leave the Fugue the Passives will be re-added after 15 seconds.
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After Socketing a Gem into an item the Passives will be re-added after 15 seconds
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After Beatdown/Sparring it is said the Passive are also taken. Once Subdual affects are removed, the Passives will be re-added after 15 seconds
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v3102:
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Removed for now the automated fix for Fighter Kits and will revisit it at a later time, as it is not working properly.
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Introducing instead a new Dot Command: .resetkitDO NOT USE
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v3105
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Removed the dot Command .resetkit as it was a gateway for exploitation. Will seek other safe ways to have it resolved.
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Fixed Script of the Goblin Suicide Bombers and had them re-balanced - They are still dangerous.
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Fixed: tracker.php?p=1&t=2205
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v3111
Forgotten glade has had its access removed
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v3109
Fixed:
v3112
Fixed:
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- Gemstones and Whetstones now buyable. Look for them IG!
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Made more tweaks to the Phoenix Egg
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V3113
Made the Fine Hells bath into a sauna.
Removed unused plot areas
Worked on Dalelands maps
Fixed tracker.php?p=1&t=2224 -
v3114:
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Adjusted Crafted Stoneskin Potions. They will now be produced in stack of 2, instead of 1, per successful craft.
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Modified all Hard Skin Recipes Drop in quests and their Brewing cost has been increased.
v3115:
- Song will now be applied to Falchion and Shortspear without any issues.
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v3116:
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Fixed the message New Character receives when they log in - Now it will show the correct amount of Gold they were given.
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Added in some more tools of mass destruction for Spiffy.
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v3118:
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Added a new Item called Rotten Eggs, these should now replace the Old Purifying Tomatoes. They will not cause damage and will still be fun to use, with a new pelting system I designed.
- Removed the old Tomatoes from the Dirty Kid Merchant and the Bazaar and replaced them with the new produce. Happy pelting!
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Increased the price of Ethereal Essence at the Bazaar.
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v3120:
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Fixed: tracker.php?p=1&t=2066
- I tested it to ensure all works well and without any exploits, but do let me know if anything is out of order and if it works as intended now.
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Fixed: tracker.php?p=1&t=2232
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Fixed: tracker.php?p=1&t=2231
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