Npc conversations
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Usually when you click on npcs you should hear rumors and sayings. But for my tiefling I’m just getting the get away from me freak chat. How am I suppose to get rumors from npcs if all they say is get away from me freak?
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I'll look into the set up so subraces can get rumours as well. Most likely it will be central city/town NPCs will be mean, whilst shady areas and small settlements wont care. I also hope to theme the rumours to the area the NPC is in, for extra value and clues to the stuff nearby.
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Some rumour NPCs outside the capital will now speak to subraces/ugly people
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Slight bug currently
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Instead of making it blanket, why not add a percent chance, like, 25%, that they get rumors from commoners?
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@SpiffyMeister said in Npc conversations:
Instead of making it blanket, why not add a percent chance, like, 25%, that they get rumors from commoners?
There is a rework of the system planned, so major changes wont occur for a while.
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Bug should be resolved, please come back and confirm if it works
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Tried it in Bospir. Some people say get away freak(shepherds) farmers say (unrecognized token)
Same in eveningstsr lonesome tankard
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is this still an issue?