Textures : Opinion Wanted !!
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I'm working on a project on the side however just for kicks , i threw in my override the textures I've been working on,, thought it looked damn good and fits with the dought situation,, looks even better without the yellow fog. Tell me what you think:
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Do post a link to that override… It looks awesome.
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Dead and cracked. I like it.
dragon
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That looks very cool, I'd appreciate a link to the override as well.
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Oh! I'd be interested in that override too, looks amazing.
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Me 5.
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its not on the vault,, havent finished them yet,, i'm not satisfied,, need to make them a bit more seamless.
You're welcome to them tho when i'm done tho. -
ok folk,, I need some opinions,, I'me finally almost settled into my new place and doing some cleaning out of my hard drive. This was a little project I was doing a long time ago and dropped but I am now revisiting it…....
I need your opinion on the cliffwall right now: I hate the standard dirtwall appearance, so which is better ?
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I like the first one better for exterrior areas but the second one would suit caves and stuff quite well. has that erroded appearance to it.
Great work, Toro!
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I like the look of the first, but the second seemed to match the rest of the landscape better (allignment with top of hill, tree stands out more).
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I'd have to agree with Allie there.. and nice work on all of that o.O
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Good stuff. The first one's better I think though, the second one isn't so eye-catching.
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Beautiful.
I do hope you decide to release these as an override once they've reached fruition. -
:shock: You can play at those resolutions … Is jealous! Definitely onesy. THough in my computer it will probably look the same. :(
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second one looks great for the dirt walls. The first one looks more like a cliff wall you find in the module that really high, like a mountain side., you know like it was a mountain cliff and not just a bit of rock wall.
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Both walls look 100% better than the plain dirt we usually see. I personally like the second one a little more than the first, but both are excellent.
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What about this? Here the changes I made I think are a bit more subtle but I'm happy with it. You might not even pick up on it, so I'll tell you what I changed,, the underlying garss texture(old news) and the actual 3-d grass(new) itself.
oh and just for shits and giggles,, maybe those surly duergar will smile more if the Triad replanted the whole area with wildflowers..
This was just an experimentation with the 3-d grass. The undelying texture doesnt reall go with the flowers so pay no attention to it.
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XD preeeetty flowers!
just one think to ask about the first pic, when you going to put those texture on the vault! me want. nods nods
else you'll have to teach me how to modify or change nwn1 textures.
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YA! get those up there just as soon as you can. me likey
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Working on the roads now: If you notice in the previous screenies where there is a road, I basically just made it darker for the tracks,, this time I tried to achieve a more 3-d look to the wagon trail.
How does it look? Should they be closer or further apart?