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    StrawMan

    @StrawMan

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    Website twitter.com/crowkeep Location Japan, East. +9 GMT Age 46

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    Latest posts made by StrawMan

    • New Exploration Area

      See if you can find it...
      Here's a hint: It's not far from the City.

      Toe tappity, tap, tap...

      posted in Announcements
      StrawMan
      StrawMan
    • RE: Lobo/Meshla/Aasmir

      Abstaining.

      Not a fan of the player's OOC reactions to events of the past in general.
      He has a rash inducing Hero Complex.

      posted in Closed/Denied Applications
      StrawMan
      StrawMan
    • RE: Increased Transparency from Admin Team

      Just for the sake of illumination.

      The screenshot of player populations above, is misleading.

      Those account primarily for console players, for which only a limited number of Persistent Worlds is available.
      By all accounts there is a particular approval process that worlds must follow in order to be available to console players.
      I'm going to look into it...

      See the following comment by Julius Borisov (Beamdog developer), and the surrounding thread for further details:

      https://forums.beamdog.com/discussion/comment/1150654/#Comment_1150654

      posted in Implemented/Closed Suggestions
      StrawMan
      StrawMan
    • RE: Items not Stacking

      Should be fine now.

      posted in Closed Bugs
      StrawMan
      StrawMan
    • RE: Roll dot command issue

      The .roll dot command, in its present state is, curiously enough, not designed for rolling dice but instead direct skill and ability checks, using a string:
      str / dex / appraise / hide etc.

      .roll hide
      .roll dex

      Perhaps we can come up with something more intuitive later.
      I think the old dice bag has been refactored out. Need to check again.

      posted in Closed Bugs
      StrawMan
      StrawMan
    • RE: Naming Blood Vials

      @Sparr0w

      Yes, you are now able to rename blood vials.

      posted in Implemented/Closed Suggestions
      StrawMan
      StrawMan
    • RE: Subdual damage no longer drops items from PvP

      Cool.
      Thanks for the feedback.
      Will obviously need to adjust the allowed looting distance.

      posted in Closed Bugs
      StrawMan
      StrawMan
    • RE: Subdual damage no longer drops items from PvP

      Made some changes.
      Please test the Player Tools as of version 7273.

      posted in Closed Bugs
      StrawMan
      StrawMan
    • RE: Add fast travel

      It's being discussed:

      https://nodebb.cityofarabel.com/topic/53729/upcoming-features

      posted in Implemented/Closed Suggestions
      StrawMan
      StrawMan
    • RE: NPC subdue command not working

      @Sparr0w
      I've uploaded a patch for the .toggle commands to the server.
      Please test if you have the opportunity.

      posted in Closed Bugs
      StrawMan
      StrawMan