See if you can find it...
Here's a hint: It's not far from the City.
Toe tappity, tap, tap...
See if you can find it...
Here's a hint: It's not far from the City.
Toe tappity, tap, tap...
Abstaining.
Not a fan of the player's OOC reactions to events of the past in general.
He has a rash inducing Hero Complex.
Just for the sake of illumination.
The screenshot of player populations above, is misleading.
Those account primarily for console players, for which only a limited number of Persistent Worlds is available.
By all accounts there is a particular approval process that worlds must follow in order to be available to console players.
I'm going to look into it...
See the following comment by Julius Borisov (Beamdog developer), and the surrounding thread for further details:
https://forums.beamdog.com/discussion/comment/1150654/#Comment_1150654
The .roll
dot command, in its present state is, curiously enough, not designed for rolling dice but instead direct skill and ability checks, using a string:
str / dex / appraise / hide etc.
.roll hide
.roll dex
Perhaps we can come up with something more intuitive later.
I think the old dice bag has been refactored out. Need to check again.
Yes, you are now able to rename blood vials.
Cool.
Thanks for the feedback.
Will obviously need to adjust the allowed looting distance.
Made some changes.
Please test the Player Tools as of version 7273.
@Sparr0w
I've uploaded a patch for the .toggle
commands to the server.
Please test if you have the opportunity.