CrazyZlerics clerical corner
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I'd like to suggest a few things to give certain domains incentive.
Example the Renewal Domain, WORTHLESS, there isn't a spell in there you don't get anyways. Sure, the lesser restore and full restore sooner is nice but it's not worth wasting a choice you only get to make ONCE. Same goes for the charm domain Charm and dominate person? mostly RP spells that no one is going to actually use? Domains are very import choice clerics are going to make and cannot be changed and should be rewarding.
Renewal: Keep the restores where they are! at level 5 give them monstrous regeneration that is at least something that might make clerics think about picking it.
Charm: Add aura of glory somewhere and an eagle's grace in the level one slot
Other Domains that need a tune up
Hatred: all you get is bestow curse at 2 and harm at 5, no one is going to pick this add some negative energy spells maybe?
Spider: again, same problem as with renewal. And greater magic fang? unless you're using bug/animal summons no need for this.
Repose: this too could use some sort of adjustment it just feels wholly underpowered.
Healing: my only suggestion is maybe giving healing circle at level 4?
Trade: No one is going to take this; knowledge does the same thing but better, giving a free +2 appraise which is in the server very optional isn't going to make players take it.
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Just a little counter point... healing domain buffs item effects, this alone makes it very very attractive.
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@dracos I do agree with that...but it's just odd that the spell isn't included on that one