Blisterfoot Inn Quest
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Area name: ZQA: Calantar Road, Something crypty
Issue Location:
Quest Name: Blisterfoot Inn Quest (forgot to grab it)
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NPC Name:
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Server Version: 7440
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Time: https://www.timeanddate.com/Issue Description:
There's a lot of issues with this quest. First issue, its level range/mob design. Ran it with a level 9 and a level 8. We had mobs that felt like they were scaled for level 12. The mages could instant cast spells, automatically having both Acid Sheathe AND Flame shield applied at a high CL. Invisibility. Chain lightning. ANd plenty of other spells. Necromancers in every encounter that cast dispel. Mobs with 16 AB and falchions (falchions should not be put on mobs unless you're REALLY trying to kill them), and instant cast buffs on themselves. Others with longswords that hit like a truck and had high AC. Boss is quite strong, and add in all these other mobs in the same room, you have a TPK on your hands. Definitely way, way too much for a 6-9 quest. Would recommend removing damage shields from mobs, swapping falchions for greatswords, raising the level to 7-10, and reducing the sheer amount of dispels hammering players. The AB is probably also a bit too high.Other main bug is that there was no loot. All the chests merely had a few coins, which means they weren't hooked up properly.
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There is a mob on a 6-9 quest casting chain lightning and acid sheathe? And it is... Not even the boss?
Is it April 1st already?
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Thanks for the info, I'll look into fixing it
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Reduces all cultists to max 1 per encounter, raised to 7-10, tweaked loot
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