Starwater Tomb
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Module version
Quest name: Starwater Tomb
Quests giver: Jasmine Popine
Level range: 6-9
Party requirements: 1-10
Number of people that did the quest: 3
Party composition with levels: Rouge 7/Fighter 8/Wizard 7
Quest turn in gp and xp: 250/250Quest only had two loot nodes. One behind a secret trap door and one at the end boss. Loot in the main chest consisted only of 2 treasure maps, a cure serious wand, and a cure moderate wand. The other chest only had 1 treasure map. Half orc bandits and elven statues ripped up the party pretty rough even with barksking and prot vs evil. The Stoneskinned mage almost died a couple times as well. Danger level vs. Reward is rough. Needs either a bump in reward/supplies loot or some unique loot to make it worthwhile.
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There is some unique loot in the quest, but it sounds like you had bad luck. I'll look into the statues and bandits, they haven't been rebalanced yet and thus can be a bit harder than intended.
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That's been my theme lately. I'll try to re-run this and ogres again to see if there is a trend when I can get parties.