Afraid my first forum account ses I joined in 2008.
Sorry, I'm a noob.
Afraid my first forum account ses I joined in 2008.
Sorry, I'm a noob.
Similar in nature to whether or not you pick up plots that might not be IC would also be whether or not you do things somewhat OOCly for good reasons. A great instance is taking time out for the obvious new guy. When I played a high-ranking guard faction character, it was completely IC for me to ignore a new guy bothering me with questions unless he was a criminal or a victim. As a player, however, I realized that there was no long term good in that, so I made it a point to make time, not exactly ICly, to help those guys get pointed in the right direction and if ICly it got to be too much of a stretch, I'd give them some hints over tells and answer their OOC questions that way. Every once in awhile, one of those guys would make something of themselves on the server and you could just feel a little better that you were the guy that helped Pyatt Pree when he was a noob and now he's making you look like a third rate actor on the second stage of the renaissance faire.
I feel a kinship with this person.
I've done many things like this. finding ways to get random new character involved in some kind of cult activity is always a fun one. I'd happily change an entire scene to accommodate this, and often have.
Quick ending version is the best solution I can come up with.
No matter how far through a story or plot is, if the DM running it leaves for a good while, and its just a dead plot, check the short sweet ending version that should be written up for all mini DM plots. Wrap it up in one session. Not ideal, but at least a megatonne of stuff isn't left lying around.
I like playing the more chaotic types of character for this very reason, can utilise any opportunity that comes along, which makes it much more fun for me - although.
Even if a 'plot' isn't the kind of thing my character might be into, there is always a way it can be utilised. Gaining a load of information about it, and selling it on for favours, avidly following it to get to some powerful NPC who might be able to move stuff the character wants done etc.
When I was playing a druid, there was something that came up that I couldn't really think of a way to utilise. Opportunity to meet with a demon in order to hamper/harm an infernalist. Would have ended up fighting (and dying) against the demon.
But really, I'll jump on almost anything with almost any character if it looks like fun.
http://nwvault.ign.com/View.php?view=Other.Detail&id=1433 Download this, it literally makes NWN feel like a new game
The hit point bar is terrible.
and what is with the horrible purple and hideous green hues on everything, why is it all like some sixties acid trip?
gross.
Transparency stuff is ok, any way I can JUST get the transparency?
Probly better than scripting a 'test cost' thingy into the game.
I used to drop my gold on the floor, or hand it to a trusted friend, then cast the spell, but honestly thats quite silly.
A whole load of probably well informed things from a time I didnt play
Sounds awesome.
I don't see the things you talk about though myself, server is still jammed full of awesome conflict, sabotage, backstabbing, intrigue, and various forms of conflict not involving death by e-penis.
I'd like to see someone with your experience and attitude show some people how it was done 'in the good ol days' because that would be sweet. Come play.
in reality, you'd probably deal with a griefer, sort out a pvp issue, get several un-stuck from broken transitions/lagwarps, then just as you finish setting up your quest, the server would crash, and your day would be over.
@Black:
@Broken:
Everyone but Shifters need one, imo.
I actually have one these days, lol.
Though I'll forget to update it and people wonder why a dwarfs description is "The tremendous black wyrm seems angry and all set to eat you"
Spent so much time walking around with my druid, with my description being 'A dirty stinking rat!'