Area name: Arabel - Fungus Infested House
Issue Location: Central room first floor
Quest Name: Fungus Infestation?
Store Name: N/A
NPC Name: N/A
NPC Location: N/A
Screen Shot:
Issue Description: Painting is not flush with wall.
Area name: Arabel - Fungus Infested House
Issue Location: Central room first floor
Quest Name: Fungus Infestation?
Store Name: N/A
NPC Name: N/A
NPC Location: N/A
Screen Shot:
Issue Description: Painting is not flush with wall.
Area name: Arabel - House Summerstar
Issue Location: Main room
Quest Name: N/A
Store Name: N/A
NPC Name: N/A
NPC Location: N/A
Server Version: ?
Screen Shot:
Issue Description: Something (invisible object?) is stopping players moving to the window. Clicking on the chairs doesn't allow use because character path is barred.
@zool I am still finding that this is possible.
I ventured into a temple in Arabel, and a temple in Eveningstar, and I was blown away by the aesthetics. They are really unique, and they are excellent places for characters to interact with and roleplay in. It struck me a little that they might see more use as respawn points rather than points of interest, which would be sad.
I had an idea about temples having (wherever possible) a room for guests/pilgrims to rest in. The way I see it, temples would welcome travellers/pilgrims who needed a place to stay, so they could talk to them about their religion, offer assistance, and try to increase their god/goddess influence, foster good relations between similar faiths, or convert someone into one of the faithful.
I think that mechanical resting should not be an option, so the temples can offer these rooms (in the spirit of roleplay) as they are intended, and won't get used as free lodgings by powergamers.
@toportime Really? Ok I guess that sort of explains it :)
I actually thought that this module was translated at some point, because I noticed a few errors in tenses and small mistakes with plurals from time to time in different conversations.
I did make my own Faceless Woman though haha.
Area name: Shroom House (sorry I can't remember the name haha)
Issue Location: First room of quest.
Quest Name: Overgrown House?
Store Name: N/A
NPC Name: N/A
NPC Location: N/A
Server Version: Current.
Screen Shot:
Issue Description: Floating mushrooms. The issue is that the area has a chair in the corner, which will cause any item placed on top of them to change the axis. It's probably better to remove them, or use a smaller placeable close to the chair.
I did wonder why it was called the Faceless Rest, I wondered what that even meant. Then I examined the portrait behind the inn keeper.
I think this is a case of bad translation, the painting behind the desk is described as a "faceless woman", but the painting isn't faceless, it's quite a strong face, with thick eye brows, a large nose, strong jaw line, and it's a man. I think it was meant to be named after a nameless woman, or a woman who's name was forgotten.
Maybe the inn could be renamed to "The Nameless Inn", or we could hold a poll to think of a different name, which could be fun?
Also behind Tabby Teapot the painting describing a "Golden Goose flying above an ivory tower", is a dragon flying above a castle.
Neither issue is pressing, but it does kind of make the module look rough around the edges.
@toportime - unfortunately it still says it's invalid.
@knockknock The link doesn't work for me, it says that it expired, and the discord link at the top of the top bar doesn't work either, it just loads forever but never finishes :~(
Area name: Falcon's Rest
Quest Name: N/A
Store Name: N/A
NPC Name: N/A
NPC Location: N/A!
Server Version: Current
Issue Description: The stuffed Were-Shark has fallen into the floor, and there are 3 invisible chairs behind the gnome that gives you the quest.