PCVFX Bug
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@Zool
When assigning a PC a vfx,it automatically gives them a blue pulse glow as well.
I think it has something to do with the option to give a player two vfx's at the same time, and it's auto assigning a number?
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Temp fix against blue aura vfx Set the first vfx to -1, or ##dm_setvarint PCVFX_ID -1 Then assign the correct vfx to ##dm_setvarint PCVFX_ID2 ##
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