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    Summon Creature Discussion (Ideas for Single Player version)

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    • A
      Aizea last edited by

      So, the plan is to take the CoA scripting, and create a huge version of Summon Creature for the Single Player campaigns.

      Ideally, I'd like to have lines for most of the deities to go first, then second to that will be one for specific races/alignments.

      So, since I don't have experience playing characters aligned with a lot of deities, I figured I'd start a thread, and entertain suggestions by those of differing experience.

      Preferably you will list up to 9 creatures, scaling up in power. That can be used in NWN without extra model downloads or anything like that. Existing content is my preference.

      Here's an example:

      @Auril:

      I - Tundra Rat (+1 cold bite damage)
      II - Ice Mephit
      III - White Wyrmling (lesser frost breath)
      IV - Winter Wolf (Cone of Cold)
      V - Polar Bear
      VI - Lesser Ice Elemental
      VII - Adult White Dragon
      VIII - Greater Ice Elemental
      IX - Ancient White Drake (Ice Breath)

      Any deity is fair game, or you can take a smash at doing racial summons. I'll take any suggestions under consideration while creating the PnP-based versions of these in the NWN toolset, and hopefully when it's all finished, I can export all of the summon files, necessary items and shop changes in NWN, and make this available to download and install.

      (And if you think you can improve on the Auril suggestion, feel free.)

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      • The Abbot of Dognlin
        The Abbot of Dognlin last edited by

        As far as I am aware, Scripting done for CoA is not released.

        If you must mount the gallows, give a jest to the croud, a coin to the hangman, and make the drop with a smile on your lips.

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        • AronFF
          AronFF last edited by

          I'd be interested in the reason of this, though. But I tend to ask impolite questions without realizing. Would this be one?
          :)

          If some poor English shows up in this post: and you're an English teacher, language-patriot or simply kind; please correct me. Thanks.

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          • The Abbot of Dognlin
            The Abbot of Dognlin last edited by

            The reason, as far as I understand, is that many of the scripts, were they known, would reveal information that could be metagamed by players. Much easier to not to make them available than to have to vet each script for such information.

            If you must mount the gallows, give a jest to the croud, a coin to the hangman, and make the drop with a smile on your lips.

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            • L
              luteijn last edited by

              Abby's explanation makes sense, but I understood the original post to mean to use the ideas to re-implement the system, so the exact details of the specific CoA implementation would not really be needed.

              Anna Cartwright, Luruean originally from Mulhorand - Sacrificed
              Adella, Selunite originally from East Way - probably still too nice
              Jack Brias, the man in pink
              Althea Elvanien, ugly elf wizard

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              • The Abbot of Dognlin
                The Abbot of Dognlin last edited by

                The thing is, I do not see any DM spending the time to:

                1. locate alll the scripts.
                2. extract the required scripts.
                3. vetting them for any Metagame information.

                If you must mount the gallows, give a jest to the croud, a coin to the hangman, and make the drop with a smile on your lips.

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                • A
                  Aizea last edited by

                  /topic/220

                  I figured you guys knew it was there. Bacon linked me to it when I made mention of hunting down Moloch's script, which I already knew was on NWvault, I just couldn't find it.

                  That's why I put this in Off-Topic.

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