Remove GSF Abjuration bonuses from Mage Armor
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@burgesse said in Remove GSF Abjuration bonuses from Mage Armor:
It's both.
GSF Abjuration's perks give casters a reliable protection that isn't spamming short term buffs or invis. In PvE, it gives a modest shield to massed arrows when the AI decides 'low hp = prime target'. In PvP it doesn't do much. But pvp usually boils down to who has more potions of heal.
Remove it and you've got...better elemental protection... iron gut... and shield.
Taking the perk away makes conjuration the better option unless you're aiming for high dc's.
You've really only got DC casters, enchantment, abjuration and conjuration/necromancy. All these provide an actual style of play.
Transmutation, Illusion, Divination and evocation* are all very niche in terms of SF benefits.
*Evocation less so since fireballs are a valid style.
So yes. Removing it would negatively impact every caster unless there is some other reason to take it.
I've said my piece.
Err. All of those schools can be valid styles of play for a caster tbh. There are also plenty of long term buffs that provide protection. (Stoneskin is hour/level)
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This change also affects clerics with protection domain that take SF/GSF abjuration.
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After finally getting this suggestion explained to me (sorry, I'm mechanically slow XD), I understand why it should be removed.
First off, Mage armor is a conjuration spell. It should not be getting any bonus from Abjuration.
Also, the DR given here is OP.So, it should be removed. If you find abjurers lose on this, please give suggestions to make Abjurations spells more awesome with SF and GSF! (I'll leave the headaches of mechanics to you guys hehe)
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We're looking at the shield spell already as part of this suggestion. Thanks everyone!
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v7462
Removed GSF: Abjuration granting 3/+1 DR