Dragon Trail; Mining Tunnels Could Use Some Work
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I've visited this place a few times this last week and found it basically impossible to navigate without tons of consumables. Despite being a pure class fighter, I've died here more than some of the more dangerous places on the server.
The bandits spawning in groups has been the main source of consternation- they have decently high AB, have a sneak attacker that will hand out 20-25 damage sneaks with +8 non flanking AB while grouped up with some decent fighters and assholes with poisoned arrows that sap your con 2-4 points if they hit.
I'm not sure if this intentional or an oversight, but it makes skill building of any kind even more of a chore than it already is; doubly so since there is no one on for days at a time.
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I'll check the CARES tables but bandits should be a rare spawn in the area. I dont remember them having poison arrows. Will double check.
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