Starwater Tomb: Dwarven Thugs too tuff
Area name: Forgot to grab!
Issue Location: Same as Quest Area!
Quest Name: Starwater Tomb
Store Name: N/A
NPC Name: Jasmine Popine
NPC Location: Eveningstar
Server Version: 6454
Screen Shot: N/A
Time: 18:00~ BST 01/10/2019
Dwarven Thugs are a REAL threat in this quest, having 20 AB with a double axe (x3 crits!), with Knockdown and Power Attack available to them, and hit easily over 15+s for damage. They were able to resist Improved Knockdown attempts from someone with 26/14 AB every time it was used, and was only really survivable due to the STREAM of buffs given to me by a Level 9 cleric, the highest level allowed for the quest-cap. This is kind of ridiculous for a 4-9, admittedly there were five of us in the party, out of a max of eight, but overall would be an impossible task to any single one of us, and also had a contingent of goons spawn in with them.
Needs some tweaking!
Just remove them if they are too deadly for the quest, they are meant to be a rare powerful spawn.
There was one with every group ^^'
lol, yeah not meant to happen :P
Tempest Rose last edited by
This post is deleted!
No one posted that they had been removed so it was safe to assume they would still spawn.
Dwarven thugs removed from the quest