Starwater Tomb: Dwarven Thugs too tuff

  • Area name: Forgot to grab!
    Issue Location: Same as Quest Area!
    Quest Name: Starwater Tomb
    Store Name: N/A
    NPC Name: Jasmine Popine
    NPC Location: Eveningstar
    Server Version: 6454
    Screen Shot: N/A
    Time: 18:00~ BST 01/10/2019

    Issue Description:

    Dwarven Thugs are a REAL threat in this quest, having 20 AB with a double axe (x3 crits!), with Knockdown and Power Attack available to them, and hit easily over 15+s for damage. They were able to resist Improved Knockdown attempts from someone with 26/14 AB every time it was used, and was only really survivable due to the STREAM of buffs given to me by a Level 9 cleric, the highest level allowed for the quest-cap. This is kind of ridiculous for a 4-9, admittedly there were five of us in the party, out of a max of eight, but overall would be an impossible task to any single one of us, and also had a contingent of goons spawn in with them.

    Needs some tweaking!

  • Admin [DM]

    Just remove them if they are too deadly for the quest, they are meant to be a rare powerful spawn.

  • There was one with every group ^^'

  • Admin [DM]

    lol, yeah not meant to happen 😛

  • This post is deleted!

  • Admin [DM]

    No one posted that they had been removed so it was safe to assume they would still spawn.

  • Admin [DM]

    Dwarven thugs removed from the quest

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