Stuff that needs to be tested!
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- CARES - Walk around, see what spawns and report anything you find odd
- Stores - Ensure there are no exploits or non-functional stores
- NPC convos - Speak to various NPCs, notify spelling mistakes
- Quests - Check end XP and Gold amount, report if too high/low compared to the average
- Arabel Library - Read through the lore and report any spelling mistakes!
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After v6476 loads, will need testing on summoning, especially if you have SF or GSF Conjuration or if you are a cleric with Animal Domain.
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Ancient Watchtower needs gold payout adjusted still. With 5 people it was I think 180 total.
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Make a separate report, please. This thread is for DMs to let players know what we need tested.
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Should all named NPCs have a conversation, or is it just the ones which have a conversation already, that you want tested?
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Gnolls Peaks and Lizard Cave should now have loot, please contact a DM to test this since they are dangerous.
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Please report any quest which may be pushing the balance to the point where you MUST be buffed to succeed.
For example Gnolls, which has been reported to be extremely deadly and requires serious buffs to survive.
Similarly, the Heroic Plumbers quest in the Falcon's Rest, which required Ironguts if the low level PCs were to survive.Note: MAKE ONE TOPIC PER QUEST! And use the format! No discord bug reports
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New Hullack quest "Hullack Wander/Forest Walk" needs to be tested once version 6535 is live
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Heroic Plumbers: Unless there's a secret to hurting the big ochre jellies, they are completely immune to physical damage and require flame weapon or a special weapon to kill.
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@Locke said in Stuff that needs to be tested!:
Heroic Plumbers: Unless there's a secret to hurting the big ochre jellies, they are completely immune to physical damage and require flame weapon or a special weapon to kill.
Please make a separate bug report
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Almost all crafting is in game now. Please begin testing. Report any issues found and tag me in the post.
~Echo