quest: Lord Darendaal's Ring



  • Area name:ZQA:High road:Darendaal crypt
    Issue Location:ZQA:High road:Darendaal Crpyt/ High Road, The Stonecliffs
    Quest Name:Lord Darendaal's Ring
    Store Name:
    NPC Name:Darendaal chamberlain
    NPC Location:High Road, The Stonecliffs
    Server Version:6230
    Screen Shot:https://gyazo.com/95d1e8d90a13a8ebdf515232b41f4628
    https://gyazo.com/990b022a3db38ae6a06dd0443ceb49f0
    Time: https://www.timeanddate.com/

    Issue Description:Got a list so
    1.On taking the quest you are supposed to receive a key from the quest giver to unlock a door inside the crypt but you don't receive, though the key is on the corpse of the boss.
    2.Traps: There is a trap in the crypt that is hinted at by corpses but does not work which also causes the placeables to disable the trap also not work
    3.Spawns:So it may be because I was soloing it but there were only 3 spawns besides the boss, while it is a low level quest it was way too easy to get to the boss, I suggest making sure it's scales with party size and/or level especially the skeletons. The boss fight is good, beefy boss, dangerous to lowbies who are unprepared but not too dangerous, keep it as is.
    4.Boss: So the boss is supposed to be blue at first so you can persuade your way out but it is hostile immediately
    5.sarcophagus: After killing the boss, the ring is in the sarcophagus but it is locked and there is no way to open it and get a ring.
    6.Ring:It didn't spawn.
    7.Quest turn in:Couldn't turn it in even with the ring spawned on me by a dm(Thanks!) see 1st screenshot.
    8.Quest give up:So trying to cancel the quest through dialogue kind of works. It fails it but keeps it active. See 2nd screenshot



  • Oh, and no loot, though that may be due to the loot script being broken still.



  • AND I just found a new bug with the key. You can sell it to a vendor for 5gp. Which could be exploited.


  • Admin [DM]

    My first quest from start to finish and it's a trainwreck 😢


  • Admin [DM]

    End XP variable resolved v6238

    @Foley said in quest: Lord Darendaal's Ring:
    4.Boss: So the boss is supposed to be blue at first so you can persuade your way out but it is hostile immediately
    5.sarcophagus: After killing the boss, the ring is in the sarcophagus but it is locked and there is no way to open it and get a ring.
    6.Ring:It didn't spawn.

    Should be fixed v6238

    @Foley said in quest: Lord Darendaal's Ring:
    AND I just found a new bug with the key. You can sell it to a vendor for 5gp. Which could be exploited.

    Fixed v6238

    @Foley said in quest: Lord Darendaal's Ring:
    1.On taking the quest you are supposed to receive a key from the quest giver to unlock a door inside the crypt but you don't receive, though the key is on the corpse of the boss.

    You should be able to find the correct key now. Maybe fixed v6238


  • Admin [DM]

    @Foley said in quest: Lord Darendaal's Ring:

    2.Traps: There is a trap in the crypt that is hinted at by corpses but does not work which also causes the placeables to disable the trap also not work

    Maybe fixed v6238


  • Admin [DM]

    @Foley said in quest: Lord Darendaal's Ring:

    3.Spawns:So it may be because I was soloing it but there were only 3 spawns besides the boss, while it is a low level quest it was way too easy to get to the boss, I suggest making sure it's scales with party size and/or level especially the skeletons. The boss fight is good, beefy boss, dangerous to lowbies who are unprepared but not too dangerous, keep it as is.

    Spawns should have more stuff in them now. v6238


  • Admin [DM]

    Notes for self:

    Fix Lord's conversation maybe fixed v6240
    Tone down the trap
    Fix levers' animation
    Fix lock on sarcophagus fixed 6240


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