Summon Theme: Rats



  • Area name:
    Issue Location:
    Quest Name:
    Store Name:
    NPC Name:
    NPC Location:
    Server Version: 6228
    Screen Shot:
    Time:

    Issue Description:
    Summon 1 is fine.
    Summon 2 is fine. Maybe give it a few points in tumble to make up for low AC. It's small and skittery to it's flavourful.
    Summon 3 is fine.
    Summon 4 was a bit useless sadly. iirc it spams invis, magic missile and runs away.
    Summon 5 is fine.
    Summon 6 is fine.
    Summon 7 doesn't seem to use its spell-like abilities. Weak alone, but if it's able to flank it's super strong. Fine as is.
    Summon 8 is fine as a support summon. May be worth reducing the number of summon spells it has because all it did was sing and summon and run.
    Summon 9 is OP. It has far too much hp considering it's a lvl 18 cleric and buffs itself. I'd suggest treating it like a mage. Lower AC and hp, let it keep its spells. I don't think giving it Gate is a good idea though, because the balor always sumons hostile and will cast implosion on the conjurer, instantly killing them. If it's supposed to be tanky, then I'd say reduce its cleric levels to about 13 and replace the missing 5 with something normal.


Log in to reply